I'm sure you all have seen lines like this
Well unfortunately that last line. Unfortunately, it seems to take no effect on the impact effect that plays on the shields.ImpactEffectSoft = "com_sfx_ord_exp"
ImpactEffectRigid = "com_sfx_ord_exp"
ImpactEffectStatic = "com_sfx_ord_exp"
ImpactEffectTerrain = "com_sfx_ord_exp"
ImpactEffectWater = "com_sfx_watersplash_ord"
ImpactEffectShield = "com_sfx_ord_exp"
For example, if you provide a vehilce with a shield, it wall always play the com_sfx_shieldimpact_sm effect. Even if you change the line in an ord refering to the shield, it will stay the same.
Is anyone aware of any solutions to this?


