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Munger [Solved]

Posted: Wed May 27, 2009 10:54 pm
by (502)GEN.york
ok so I'm still working on my map (its looking good) so I munged it a couple times because I'm working on my weapons and skins...but none of the map models would show up so I was told I need to moved the odfs and the msh to a different folder now I don't know if this is part of the problem or not but here is whats wrong. I went to do my munge all that, it starts goes and now its just kinda stopped I didn't hit stop or anything this is where its stuck at.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
munge_world *** PC
Done

any suggestions on whats going on?

Re: munger

Posted: Wed May 27, 2009 11:27 pm
by computergeek
Your models are probably taking awhile to munge, leave it alone. It may take a few hours even

Re: munger

Posted: Thu May 28, 2009 8:00 am
by (502)GEN.york
yeah it finished.

Re: munger

Posted: Thu May 28, 2009 9:10 am
by RogueKnight
computergeek wrote:Your models are probably taking awhile to munge, leave it alone. It may take a few hours even
If it says its done, waiting a few hours isn't going to make it "more done" lol

Re: munger

Posted: Thu May 28, 2009 9:12 am
by Deviss
(502)GEN.york wrote:ok so I'm still working on my map (its looking good) so I munged it a couple times because I'm working on my weapons and skins...but none of the map models would show up so I was told I need to moved the odfs and the msh to a different folder now I don't know if this is part of the problem or not but here is whats wrong. I went to do my munge all that, it starts goes and now its just kinda stopped I didn't hit stop or anything this is where its stuck at.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
munge_world *** PC
Done

any suggestions on whats going on?
did you forget the .msh.option file of anything new model? for example the clonecommando model ??

Re: munger

Posted: Thu May 28, 2009 10:32 am
by (502)GEN.york
would it effect it if it was perhpas a weapon model? I'll relook over everything but...now its been crashing about half way on the load screen...

Re: munger

Posted: Thu May 28, 2009 2:01 pm
by computergeek
DarthRogueKnight wrote:
computergeek wrote:Your models are probably taking awhile to munge, leave it alone. It may take a few hours even
If it says its done, waiting a few hours isn't going to make it "more done" lol
Actually it is working on the next thing, but hasn't displayed it yet. When Visual Munge just says "Done" it means it is done with whatever it was munging and has moved on. When it completes a part of the munge, it will display it.

Gen York, get a Bfront2.log and post it

Re: munger

Posted: Thu May 28, 2009 3:52 pm
by (502)GEN.york
where do I find it?

Re: munger

Posted: Thu May 28, 2009 5:17 pm
by Deviss
(502)GEN.york wrote:where do I find it?
first download THIS FILE put it in C:\Archivos de programa\LucasArts\Star Wars Battlefront II\GameData open this , then open your map and then search the file named BFront2 in the same location

Re: munger

Posted: Thu May 28, 2009 6:20 pm
by (502)GEN.york
its working fine now...I had some mix up but now it should work .