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Re: Endar Spire

Posted: Tue Jul 15, 2008 5:00 am
by ARC_Trooper_phi658
I never thought I'd see the day that SWBF2 would have an endar spire level. I applaude your efforts and look forward to it.

Re: Endar Spire

Posted: Tue Jul 15, 2008 2:43 pm
by Redline
Nicely done , but how much time do you have needed to creat these models?
And where do you have this idea?
I think it was a big work. :wink:


*Thumps up*

Re: Endar Spire

Posted: Mon Jul 21, 2008 3:21 pm
by RepSharpshooter
Coincidentally Caleb and I were both unavailable to use much of the computer for a week or more.

But this is all that is left to do:
  • Kotor heroes (fix bandon, assault)
  • Localize (need localize keys from mav)
  • Glass on windows
Kotor sith music plays in the background and a t3 droid wanders around. Rumble and explosions were also added.

I tried to model a bandon concept for mav, which I could use, but it didn't turn out too well. I will continue work on it to try and salvage it.

I need the loadscreens from caleb

Re: Endar Spire

Posted: Mon Jul 21, 2008 3:24 pm
by (502)GEN.york
:P Man keep up the awsome work :thumbs:

Re: Endar Spire

Posted: Mon Jul 21, 2008 3:39 pm
by Hebes24
Sounds Good. Keep up the good work!

Re: Endar Spire

Posted: Mon Jul 21, 2008 3:58 pm
by MandeRek
RepSharpshooter wrote:Coincidentally Caleb and I were both unavailable to use much of the computer for a week or more.

But this is all that is left to do:
  • Kotor heroes (fix bandon, assault)
  • Localize (need localize keys from mav)
  • Glass on windows
Kotor sith music plays in the background and a t3 droid wanders around. Rumble and explosions were also added.

I tried to model a bandon concept for mav, which I could use, but it didn't turn out too well. I will continue work on it to try and salvage it.

I need the loadscreens from caleb
Ah... :( You won't use my Bastila or Wardroid?!

Re: Endar Spire

Posted: Tue Jul 22, 2008 9:26 am
by The_Emperor
You should atleast have the wardroid, even if it's just a prop :D

Re: Endar Spire

Posted: Tue Jul 22, 2008 10:53 am
by RepSharpshooter
Unless someone sends it to me ready to go, I'm not doing anything extra that would delay the release. We already have/had enough pitfalls already. Not to mention the 6 months I spent modeling endar spire (this includes the entire month I spent working on it when I took it to school). Frankly I just want to finish it and move on.

Re: Endar Spire

Posted: Tue Jul 22, 2008 11:04 am
by The_Emperor
Understood and agreed; I never ment you should make one yourself :P

Re: Endar Spire

Posted: Tue Jul 22, 2008 11:59 am
by Blade
Ooo, you could completely ignore the limitations of ZeroEngine, give every unit a repair level, have repair parts be obtainable, fix the droid, and have it fight for you!

No... that wasn't serious :P. This still looks amazing. I do think some wardroids world be nice as props, but I understand that you've already put an obscene amount of work into this. So I think my wardroids can be put on hold... for now, at least :wink:.

Re: Endar Spire

Posted: Tue Jul 22, 2008 2:04 pm
by Caleb1117
Now that Manderek is done with it, we could ask him to pose it in a deactivated fashion, and export it as a prop.

Re: Endar Spire

Posted: Tue Jul 22, 2008 5:11 pm
by The_Emperor
Caleb1117 wrote:Now that Manderek is done with it, we could ask him to pose it in a deactivated fashion, and export it as a prop.
Yes! That's what I ment :P

Re: Endar Spire

Posted: Tue Jul 22, 2008 8:09 pm
by Super_Clone
how close is it to being done cause the DMI Beta in august + Endar Spire + Me = happiest 11 year old kid EVER! :|

Re: Endar Spire

Posted: Wed Jul 23, 2008 3:51 am
by MandeRek
Isn't he standing in the deactivated position? :S

And this Wardroid will be included in the KotOR sides of the Convo pack, and i remember Mav' will send them to you. :)

Re: Endar Spire

Posted: Wed Jul 23, 2008 1:24 pm
by Caleb1117
MandeRek wrote:Isn't he standing in the deactivated position? :S

And this Wardroid will be included in the KotOR sides of the Convo pack, and i remember Mav' will send them to you. :)
Is there a chance that you could just pose a prop for us? With him just kinda slumped over alittle, and head down.

Re: Endar Spire

Posted: Wed Jul 23, 2008 4:17 pm
by MandeRek
Yeah, i could do that.. Will get it to you tomorrow if that's okay :)

Also, you'll get the fixed Bastila i posted in the KotOR thread in the KotOR sides Mav' will send you.. if you want to use her ofcourse (pervert :P )

Re: Endar Spire

Posted: Thu Jul 24, 2008 10:14 pm
by epm01
Wow, this looks great. It reminds me of playing KotOR just looking at the video. Really nice work Rep.

Re: Endar Spire

Posted: Sat Aug 09, 2008 4:52 pm
by Ka-Ching
hmmm the endar spire i remember was...more orange...but still a good likeliness

Re: Endar Spire

Posted: Sat Aug 09, 2008 8:13 pm
by Lord Bardar
Ka-Ching wrote:hmmm the endar spire i remember was...more orange...but still a good likeliness
not the interior.

Re: Endar Spire

Posted: Sun Aug 10, 2008 7:52 am
by MandeRek
Ka-Ching wrote:hmmm the endar spire i remember was...more orange...but still a good likeliness
I can't believe people having comments on this, but i guess I'll shut up further before we see loads of Dr.Peppers flying over the screen.. :?