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Naboo: Coastal Battlegrounds: RELEASED

Posted: Fri Jan 06, 2006 9:57 pm
by Astute
Hmm, i've been working on Naboo: Coastal Battlegrounds for too long with little progress. I'm looking at just releasing it for what i have done, since the map itself is finished for the most part, and leaving out the buggy extras(a couple missing sounds and the movie). I can't decide though, do i continue with this drudgery, or just release it for good?

RE: Coastal Battlegrounds is buggy, Release for good?

Posted: Sat Jan 07, 2006 12:02 am
by Alpha
If the bugs aren't major, I'd say release it. Maybe work on it more in spare time, but I think you should release it.

RE: Coastal Battlegrounds is buggy, Release for good?

Posted: Sat Jan 07, 2006 1:38 pm
by Leviathan
Astute, would you mind providing me the mini-movie you've made so far for this project ? (I could try fixing that problem, since I've a certain experience in this modding's domain... :wink: )

RE: Coastal Battlegrounds is buggy, Release for good?

Posted: Mon Jan 09, 2006 5:59 pm
by Astute
Well, there might not be a need. I've been experimenting with it, none of my movies work. I've even taken working movies from my previous maps and tried them on both NCB and my test map. It's odd though, I do not get an error about a missing video, but it doesn't play anything.

RE: Coastal Battlegrounds is buggy, Release for good?

Posted: Mon Jan 09, 2006 6:58 pm
by Kaos66
i voted wouldnt care cause ive nver tried ur map but overall the decisesion is up 2 u

RE: Coastal Battlegrounds is buggy, Release for good?

Posted: Mon Jan 09, 2006 7:09 pm
by Astute
Honestly i just want to drop this project, it seems to not want to get done. Everytime i get something finished it seems to want to make more problems. The poll is for anyone who still wants to play the map.

EDIT: Well, i had a hunch that something wasn't updating, so i removed my addon folder and put in an empty one. To my suprise, after munging, the map never showed. Hmm, mabye thats why its taking so long to fix all these errors :?

Posted: Mon Jan 09, 2006 7:49 pm
by sawyerdk9
Astute I think you should finish this as long as it's possible. The beta was very good. The movie to me is no big deal. Only about 10 of my 60 some addon maps have a movie so it isn't that big of a deal.

Posted: Mon Jan 09, 2006 8:42 pm
by Astute
Excellent, my errors (everything bug sound) is fixed. Apparently the munging error went deeper than the tools, notepad was miss pathed. Not sure how it happened, but its fixed now, and i get a movie!!
Going to do some final testing and then it'll be a full release. Because of the difficulty with sound, i'll be leaving out the following sounds.

>At-At
>At-Te
>MAF
>Republic Gunship

Posted: Mon Jan 09, 2006 10:02 pm
by Alpha
Cool. Can't wait for it!

Posted: Mon Jan 09, 2006 11:18 pm
by Astute
I'm glad to say that my map has been sent to swbffiles, and i await its posting. I'll have a link below as soon as i can.


Hmm, even after all the grief its given me, i have to say that i myself was pretty impressed with the AI. The map employs more strategy than just brawling with wave after wave of AI. Sometimes i'd find myself protecting my walker rather than trying to take the next spawn. Believe me, after testing, if you mess up... you get punished for it. Was fighting the CIS all the way back to their only spawn, had the At-Te to my back and a couple clones. So i decided to break away and head straight into the CIS airbase. Out of no where an AAT flys over the ridge and blows up our walker, which the explosion kills half our guys. Then a wave of droids pick off the remaining troops(including me) and beat us back to our last spawn. Was quite a battle, the match ended 15min later with only a 5 point lead for the REP.

Sry for the war story, just wasting time while i wait lol.

Posted: Tue Jan 10, 2006 12:24 am
by Postulio
whoa the agony, :P sounds cool though. this may be the map to make me play swbf1 aftr the release of swbf2 :D

Posted: Thu Jan 12, 2006 3:57 pm
by Astute
Here it is:

http://starwarsbattlefront.filefront.co ... unds;54794

Have fun, hope all goes well.

Posted: Thu Jan 12, 2006 4:23 pm
by Ace_Azzameen_5
The evnironment of this map is alone proof that Mod maps will not look shoddy compared to those found in battlefront 2.

Posted: Fri Jan 13, 2006 8:22 am
by SmokeY_Trooper'
good job the map is realy good and i like it more in CW dot know wy but you could maby make the airfield a litel higer up but its a great map and b.t.w you cant turn the airfield guns down is it meaned to bee like that and only bee AA cannons???

Posted: Fri Jan 13, 2006 3:53 pm
by Astute
yes, its just an AA gun. The regular turrets should be at the end of the airfield.

Posted: Fri Jan 27, 2006 10:51 pm
by Epena
Dangit, Astute.

I now look for your name. I haven't played it yet, but it looks droolish. :D