Tip: I always load ambient sound streams' LVL files with the "dc:" tags, even if it's a stock map's sound LVL, e.g.:
Code: Select all
ReadDataFile("dc:sound\\geo.lvl;geo1cw")
ReadDataFile("dc:sound\\LUN.lvl;LUNcw")
ReadDataFile("sound\\spa.lvl;spa2cw")Code: Select all
OpenAudioStream("dc:sound\\geo.lvl", "geo1cw")
OpenAudioStream("dc:sound\\lun.lvl", "lun_ambiance")
OpenAudioStream("sound\\spa.lvl", "spa")
OpenAudioStream("sound\\spa.lvl", "spa")



