in your wepon odf, how do u make the unit shoot in bursts insted od usual
i mean for the ai, some wear i read it but i cant find it again
burst
Moderator: Moderators
-
StOperpoPPer
- Private Recruit
- Posts: 15
- Joined: Mon Sep 08, 2008 11:50 pm
-
Clowneater
- Private Recruit
- Posts: 16
- Joined: Sat Jul 26, 2008 4:06 pm
Re: burst
I think that's shots per click.
Unless you did that and the problem is ai just doesn't use it
Unless you did that and the problem is ai just doesn't use it
-
woner11
- Sith

- Posts: 1361
- Joined: Tue Sep 18, 2007 10:17 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: The lost world of pickels
- Contact:
Re: burst
First off work on your spelling that took me forever to finally understand what you were saying. Second you are going to have to be more specific. Do you not want it rapid fire? Do you want it to be whenever you click it shoots, but only that?
-
StOperpoPPer
- Private Recruit
- Posts: 15
- Joined: Mon Sep 08, 2008 11:50 pm
Re: burst
Some where i read: how to make your ai shoot in bursts
i havent been able to find it, i remember there was something you added to say rep_weap_inf_rifle.odf
and with that you could make your unit using that weapon soot in bursts of 3 if u set it to shoot in bursts of 3
i havent been able to find it, i remember there was something you added to say rep_weap_inf_rifle.odf
and with that you could make your unit using that weapon soot in bursts of 3 if u set it to shoot in bursts of 3
- SBF_Dann_Boeing
- Groove Walrus

- Posts: 1529
- Joined: Wed Aug 31, 2005 11:33 pm
- xbox live or psn: No gamertag set
- Location: An Igloo High Upon a Mountain Top
Re: burst
Burst fire is done with Salvo's.
Like this:
Like this:
Code: Select all
SalvoCount = 3
SalvoDelay = 0.1
SalvoTime = 0.3
-
obiboba3po
- 2008 Most Technically Challenging Avatar
- Posts: 2376
- Joined: Tue Feb 12, 2008 7:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: NJ, USA
Re: burst
SBF_Dann_Boeing wrote:Burst fire is done with Salvo's.
Like this:
Code: Select all
SalvoCount = 3 SalvoDelay = 0.1 SalvoTime = 0.3
-
StOperpoPPer
- Private Recruit
- Posts: 15
- Joined: Mon Sep 08, 2008 11:50 pm
Re: burst
........... uh....... that is not what im talking about, i want to figure out what odf lines make the AI SHOOT IN 3S OR 2S OR WHATEVERS like say if u were shooting a real wepon u wouldent hold the trigger for like 20 min, u would shot 3 and stop and soot 3 and stop and so on..... i am not talking about salvos
-
NullCommando
- Jedi

- Posts: 1010
- Joined: Sat Dec 01, 2007 12:29 pm
- xbox live or psn: NullCommando
- Location: Earth
Re: burst
Salvo = Round burst like Award Rifle. This is the only way to make tweapons fire in 2's, 3's, 4's and so on. When yuo add this to the weapons odf, all AI and including you will have a 3-Round burst weapon. ( Unless you make it so it shoots 2 lasers etc. ) And not to be rude, but please check your spelling, it's very difficult to understand what you are saying
