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Posted: Fri Dec 09, 2005 12:04 pm
by Karnage
Dude thanks for your input!
It will help make this mod just a little better than it was.
Posted: Fri Dec 09, 2005 12:57 pm
by Guest
Karnage
Can you release Covenants sides?
Posted: Fri Dec 09, 2005 12:58 pm
by Blackcurrent
Ok, hop so. BTW you should change your avatar to a pic of the completed Master Chief. And i also think that (if it's possible) you should change the sounds of the weapons and the FPS skins.
Posted: Fri Dec 09, 2005 3:47 pm
by Karnage
Im trying to get my sound figured out.
What is FPS skins?
I will release the Covenant side created by Adreniline, I do not know if I myself will make my own Coveneant side.
Posted: Fri Dec 09, 2005 4:05 pm
by Astute
FPS = First Person Shooter
First person in that respect
Posted: Fri Dec 09, 2005 4:07 pm
by Karnage
ok
Posted: Sat Dec 10, 2005 9:16 am
by Blackcurrent
I went back to playing the regular game (with no mod) and figured out that it was just as deathmaster said, this [k]is[/k] unbalanced. It was a lot easyer when playing the usual, and i never lost. With this mod installed, when playing as the spartans you do actualy lose some times. I also tried to play as the rebels against the Sprartans for the first time and it was a lot easyer then before. I wonder what this depends on, but i think it is cause the bots can't use the frag grenades and grenades are realy important for the bots.
Any way, i might have come up with a solution for the plasma grenade (that ppl don't fly when it explodes) there is something in this
topic about the Push value posted by Qdin. The EMP grenade doesn't have a Push value, and since you based it on that one your grenade doesn't have one either.
BTW when is the new version comming? The one with the fixed grenades and the magnum.
Posted: Sat Dec 10, 2005 9:33 pm
by Karnage
Right now i am switching on and off between the mod and the secret suprise.
I may not work on it as much because of school, I will work on it more during winter break.
I will fix the grenade push (I know how to fix that).
Also remember this is a beta not everything will be perfect.
Posted: Sun Dec 11, 2005 7:44 am
by Blackcurrent
Yep, but it's one of the best betas i've ever seen!
Posted: Sun Dec 11, 2005 8:54 am
by Delta_57_Dash
Yup!!
oh ya, you might wanna take away the spartans shotgun adn give him the magnum... would make more sense.
Also, the smg (after going and playing halo 2 last night) does WAAYYY less damage then it should, and the shot spread is horendous (sp?). Also, I would recommend a like 2.0 sized model of the cis pistol for the smg (pm me for how to resize things)
Posted: Sun Dec 11, 2005 9:30 am
by Blackcurrent
Well, i think the spread is kinda ok, but the damage is a little too low, i comented that before. But in Halo it's kinda hard to kill someone with an SMG
Posted: Sun Dec 11, 2005 10:55 am
by Delta_57_Dash
not really...... I just was playing split-screen and had dual smgs... took about 1 second for them to die, and the spread was virtually null
Posted: Mon Dec 12, 2005 10:43 am
by Blackcurrent
Ok, dual is more efective. I checked it agian, the spread isn't that much, but in Halo 2 there is a recoil that makes the crosshair go upwards when shoting Full auto.
Posted: Mon Dec 12, 2005 5:17 pm
by Delta_57_Dash
then increase the fire recoil and decrease the spread lol... not that hard, look at sniper rifles and use like 3/4 of their recoil.
Posted: Tue Dec 13, 2005 11:44 am
by Blackcurrent
Well, personly i think that there shouldn't be a recoil that is like the one in Halo, 'cause it's too unrealistic. A wepon doesn't recoil straight up, but it boundses around in your hand, which makes the spread in this mod more realistic, although the spread is a little much right now.
Posted: Fri Dec 16, 2005 8:56 am
by kajong
How did you make your plasma grenade explosion?!?
Posted: Sat Dec 17, 2005 3:27 am
by Raptor522
I thought nothing would drag me back to SWBF I after I got SWBF II...and I was right!
I came back willfully because of this mod!!! Downloading now!!!
Posted: Sat Dec 17, 2005 5:41 am
by Blackcurrent
Hehe, well i can understand you. I would have done the same thing.
Posted: Sun Dec 18, 2005 2:44 am
by Guest
Please - release - covenant sides!
Posted: Sun Dec 18, 2005 7:11 am
by Blackcurrent
I agree, this mod gets kinda boring after playing it some time.