Page 5 of 10

Posted: Fri Feb 02, 2007 8:19 pm
by Razgriz
i suggest you give luke a blue lightsaber

Posted: Fri Feb 02, 2007 8:33 pm
by Clonedude55
SBF_Dann_Boeing wrote:
SBF_Dann_Boeing wrote:no, im having issues with cw crashing for no reason....again....but this i havent even modded cw yet...it works without DC'd rep and cis sides but it doesnt with. im gonna try cleaning and then using a custom side from another map that i know works and munging that
i seem to have fixed this problem :D

That was oddly quick but that is good so I will not question it.

Posted: Fri Feb 02, 2007 9:31 pm
by SBF_Dann_Boeing
remember that genosian rocket from boras?

well i put that in the bonus mode

1 difference:

instead of firing billions of rockets in billions of directions
it fires billions of rockets in 1 direction ;)

gj

Posted: Fri Feb 02, 2007 9:50 pm
by shade...
GOOD JOB U FIXED IT!

now what

RE: gj

Posted: Fri Feb 02, 2007 9:51 pm
by SBF_Dann_Boeing
i keep modding

RE: gj

Posted: Fri Feb 02, 2007 9:54 pm
by RevanSithLord
So I take it you were unbanned? :shock: :D

Anyways, nice map so far dude.

RE: gj

Posted: Sat Feb 03, 2007 8:38 pm
by SBF_Dann_Boeing
the heat-seaking missiles work really work well (press q to activate heat-seaking).

no silly business of having to take 30 seconds to get a lock on a target. as long as u can see ur target u can get an instant lock and all rockets (rapidfire btw) will aim at the target...this is really fun to play with as a dark troop trying to evade heat-seaking missiles shot by ai.

Re: RE: gj

Posted: Sat Feb 03, 2007 8:52 pm
by Xavious
RevanSithLord wrote:So I take it you were unbanned?
Who are you talking to? I don't believe any posters on this page have been banned.

RE: Re: RE: gj

Posted: Sun Feb 04, 2007 10:56 pm
by SBF_Dann_Boeing
Boba Fett now has a supergun. (its hard to get good screens of these right now for some reason)

Posted: Mon Feb 05, 2007 12:02 am
by Clonedude55
O, this is so exciting waiting for awesome weapons and and eppansion or BF1 map


O, and Dann do you take suggestion for new maps?

Posted: Mon Feb 05, 2007 12:08 am
by DarthMan
I loved The Realm of Chaos SBF_Dann_Boeing! This is a great concept, I quite liked the swbf1 map and the fact that it will have both a normal and custom mode will totally rock! Will it(bonus mode) feature The super jetpacks(like in ROC). If it does, maybe make the jetpack a bit slower(since this map isn't as big and heckit as ROC).

Re: RE: Re: RE: gj

Posted: Mon Feb 05, 2007 12:56 am
by Protector_Pulch
SBF_Dann_Boeing wrote:Boba Fett now has a supergun. (its hard to get good screens of these right now for some reason)
Since you're now adding content to the "Bonus Mode" - are you done with the "ordinary conquest"?

RE: Re: RE: Re: RE: gj

Posted: Mon Feb 05, 2007 6:09 pm
by SBF_Dann_Boeing
as much as i can be, planning is still a bit of an issue, so i had to remove two mountain cps to improve battle-play. all of the terrain and tunnels are still there. and the falcon cp is also still there.

Posted: Mon Feb 05, 2007 7:26 pm
by Clonedude55
So now how many cps not including the BF1 orignal one and when will the map be done


O, and it sounds great

Posted: Mon Feb 05, 2007 10:33 pm
by SBF_Dann_Boeing
I believe its 12 cps as of now.

here are some more screens:
Luke in action
Image
Image
Boba Fett
Image
My New Sniper Spot Addition to the temple:
Image

Posted: Tue Feb 06, 2007 1:33 am
by Protector_Pulch
Gorgeous screens, Mr. Boeing, especially the last one really looks like an roman atrium. And since Rhen Var is designed in some kind of pseudo-romanic style, that's fitting nicely.

My only question is whether the hangar in the second screen has a real function...is it acting as spawn point? If not, is this a the entrance to a system of hallways on the right side?

I'd only suggest that you add some random chunks that were thrown up in the destruction of the city to the plains to counter the lack of variety. Some wrecks or crystals could also do the job.

Looking forward more than ever,
Protector_Pulch

Posted: Tue Feb 06, 2007 7:57 pm
by SBF_Dann_Boeing
here's another addition:
Image

Posted: Tue Feb 06, 2007 8:41 pm
by Xavious
SBF_Dann_Boeing wrote:Image
That looks way too empty. Probably want to add something to spice it up. (Rocks, terrain texture variation, maybe a couple of sniping bunkers/buildings)

Posted: Tue Feb 06, 2007 9:24 pm
by SBF_Dann_Boeing
thats the glacier plateau area where there is vehicle battle. there are rocks scattered around, but u cant really see them in the screen, nor can u see any of the vehicles.

Posted: Wed Feb 07, 2007 8:20 pm
by SBF_Dann_Boeing
for the super jawa, im working on a crossbow that shoots mortars and a giant laser on full charge. He also has an improved Boeing Bomb, and improved Mine Chucker.