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Re: Cargo

Posted: Thu Apr 16, 2009 11:06 am
by Null_1138
Smug wrote:I woke up in the middle of the night, saying "I got an idea...".

What about a unit that u have to unlock and he has orbital strike, but fit to look like the airstrike in COD4.


And what about making a COD5 mode, with WW2 weapons?
I think you're asking too much of the man. His modes are already chosen, and although the orbital strike is possible, it would be a doomsday weapon (overpowered, on a small map, with units from both sides everywhere).

Ontopic: The map looks good, but I wonder if it plays like Shipment, you know, close quarters and all.

Re: Cargo

Posted: Thu Apr 16, 2009 4:55 pm
by Smug
Off topic: Dude, I am giving ideas, not demands. I was talking about, maybe a patch, or a 2.0 version.


On topic: Any heroes?

Re: Cargo

Posted: Thu Apr 16, 2009 8:35 pm
by Fiodis
I woke up in the middle of the day, saying, "I've got an idea...."

Not really. But it'd be awesome if I did. This is based on a map in CoD 4?

Re: Cargo

Posted: Thu Apr 16, 2009 8:50 pm
by Null_1138
Fiodis wrote:I woke up in the middle of the day, saying, "I've got an idea...."

Not really. But it'd be awesome if I did. This is based on a map in CoD 4?
Yes it is. Multiplayer map, BTW. Called "Shipment." Extremely small map, but really fun.

Re: Cargo

Posted: Sat Apr 18, 2009 10:05 am
by Culvar
Smug wrote:I woke up in the middle of the night, saying "I got an idea...".

What about a unit that u have to unlock and he has orbital strike, but fit to look like the airstrike in COD4.


And what about making a COD5 mode, with WW2 weapons?
I've thought about airstrike,but it is also to overpowerng on shipment(and this map isn't much bigger. Also I don't own COD5 so I wouldn't know how to set stuff up. Also, some boxes WILL be open.

Re: Cargo

Posted: Tue Apr 28, 2009 3:56 am
by B-1Burt
This map looks cool, even though I don't have "Call of Duty 4".(or any of them for that matter)
The custom, real world guys look sweet, but maybe consider making the helmet sit lower and less of a rebel oval shape. But as long as the detpack has been reskinned to look like a C4, I'm happy.

Re: Cargo

Posted: Wed Apr 29, 2009 4:10 pm
by elfie
B-1Burt wrote:But as long as the detpack has been reskinned to look like a C4, I'm happy.
It is? Do you need a C4 model, Culvar? Because I happen to have made one a few days ago for my map. It's not that great, but it is good enough for an explosive. I'd happily give it to you if you want, just PM me. I'd also like to know if you have any models that I may be able to use for my map as well.

Re: Cargo

Posted: Thu Jun 04, 2009 8:45 pm
by Culvar
Body by Tavyx's M16. MP5SD
Image

EDIT: Also M4 in progress. No pics yet.

EDIT2: Sorry for the steady(Pft) amount(zero) of updates(yea right).

Re: Cargo

Posted: Sat Jun 20, 2009 4:52 pm
by Delta-1035
:o nice gun!

Re: Cargo

Posted: Thu Jul 09, 2009 8:13 pm
by RC-1207
Okay, this looks like this would rock on multiplayer. The models look nice, and looks like a real war zone, something the stock maps couldn't get right. Also, you should make the sides available to the public as a separate download so that they apply to all stock maps.

Re: Cargo

Posted: Fri Jul 10, 2009 1:18 pm
by MasterFang1
This is great! It also looks like a map called "Junk Flea" from Combat Arms as someone said before. If you've ever played Combat Arms you'd know junk flea is a really small but really fun map. It would also be great for SWBF2, it would just involve some new models.

Re: Cargo

Posted: Sun Jul 12, 2009 5:33 am
by Par3210
awesome. :shock: This is gonna be a great map :D