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crash when entering custom vehicle

Posted: Mon Aug 31, 2020 9:15 pm
by kiprobin
I'm trying to add Psych0fred's combatspeeder proto into my map. It loads into the game fine, and when the ai jump into it it works properly as far as I can tell. However, whenever i, the player, get in, the game crashes immediately. I checked the error log, and the only severity 3's that seemed relevant were these:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Platform\PC\pcFirstPerson.cpp(69)
FirstPerson::LoadLVLFile: Could not open FPM\vehicles\vehicles.lvl

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\EntityHover.cpp(3446)
Hover "all_hover_combatspeeder_proto" weapon 1 "nab_weap_hover_gianspeeder_cannon1" not found

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1555)
Mounted turret "all_hover_combatspeeder_proto TURRET2" weapon 1 "imp_weap_hover_fightertank_laser" not found

I found one of those two missing weapons, but I dont really know what to do about the first person error, or even if any of these things are what's causing the problem. Does anyone have a better idea of what might be going on than I do?

Re: crash when entering custom vehicle

Posted: Mon Aug 31, 2020 10:03 pm
by AnthonyBF2
Edit your vehicle's ODF and remove the entire FirstPerson = "whatever" line of code

Re: crash when entering custom vehicle

Posted: Tue Sep 01, 2020 8:01 pm
by kiprobin
I tried that, and it didn't work, but then when i found the other missing weapon, the crashing stopped. I'm still getting that severity 3 over the first person stuff, but it seems to work fine, and the crashes were caused by the missing weapons not the first person thing; I have no idea what that's about. Thanks for the help though!