crash when entering custom vehicle
Posted: Mon Aug 31, 2020 9:15 pm
I'm trying to add Psych0fred's combatspeeder proto into my map. It loads into the game fine, and when the ai jump into it it works properly as far as I can tell. However, whenever i, the player, get in, the game crashes immediately. I checked the error log, and the only severity 3's that seemed relevant were these:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Platform\PC\pcFirstPerson.cpp(69)
FirstPerson::LoadLVLFile: Could not open FPM\vehicles\vehicles.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\EntityHover.cpp(3446)
Hover "all_hover_combatspeeder_proto" weapon 1 "nab_weap_hover_gianspeeder_cannon1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1555)
Mounted turret "all_hover_combatspeeder_proto TURRET2" weapon 1 "imp_weap_hover_fightertank_laser" not found
I found one of those two missing weapons, but I dont really know what to do about the first person error, or even if any of these things are what's causing the problem. Does anyone have a better idea of what might be going on than I do?
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Platform\PC\pcFirstPerson.cpp(69)
FirstPerson::LoadLVLFile: Could not open FPM\vehicles\vehicles.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\EntityHover.cpp(3446)
Hover "all_hover_combatspeeder_proto" weapon 1 "nab_weap_hover_gianspeeder_cannon1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1555)
Mounted turret "all_hover_combatspeeder_proto TURRET2" weapon 1 "imp_weap_hover_fightertank_laser" not found
I found one of those two missing weapons, but I dont really know what to do about the first person error, or even if any of these things are what's causing the problem. Does anyone have a better idea of what might be going on than I do?