ZE Question- How do I delete objects? [Solved]
Moderator: Moderators
-
VF501
- Lieutenant Colonel

- Posts: 539
- Joined: Fri Jun 08, 2007 1:18 am
- Projects :: Various Stuff- Weapon models. UDK Stuff
- xbox live or psn: Vintage Tagious
- Location: Terra Firma, Sol System; Milky Way
ZE Question- How do I delete objects? [Solved]
Is it possibe to delete an object from Zeroeditor after you have placed it? I placed and object, moved it around to see if I could fit it a certain way (for a building interior). It won't fulfill my needs so now I want to delete it. I have tried UNdo, but that doesn't work.
-
RAymo
- Command Sergeant Major

- Posts: 250
- Joined: Sat Mar 04, 2006 2:21 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
click the object and hit the 'delete' key on your keyboard
-
Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
And it IS in the docs 
-
VF501
- Lieutenant Colonel

- Posts: 539
- Joined: Fri Jun 08, 2007 1:18 am
- Projects :: Various Stuff- Weapon models. UDK Stuff
- xbox live or psn: Vintage Tagious
- Location: Terra Firma, Sol System; Milky Way
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
Ooops
. Thanks for that small tidbit of info. *Runs off to go have eyes checked*.
-
Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
Ah, woops :/ just read the docs again for myself and its not listed in the commands lol :/
-
VF501
- Lieutenant Colonel

- Posts: 539
- Joined: Fri Jun 08, 2007 1:18 am
- Projects :: Various Stuff- Weapon models. UDK Stuff
- xbox live or psn: Vintage Tagious
- Location: Terra Firma, Sol System; Milky Way
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
Lol, so my eyes didn't decieve me.
Well its not covered in the FAQ above either, so maybe that should be remedied?
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
Probably not, since it's pretty intuitive that the "delete" button deletes things. If someone doesn't catch it, then we'll just answer again.
- AceMastermind
- Gametoast Staff

- Posts: 3285
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
It may not be in the documentation, but this information does exist in the modtools, along with some other goodies:
data_ABC\Editor\Config\editor\object\gzeditor_object_enter.cfg
data_ABC\Editor\Config\editor\object\gzeditor_object_enter.cfg
- trainmaster611
- Sith Lord

- Posts: 1779
- Joined: Thu Aug 24, 2006 5:22 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Building a railway to Coruscant
- Contact:
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
Solution: put this thread in FAQ 
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA
I'm pretty sure this was answered after the first poster, so in order to not have 100 people tell us why the delete key is obvious and why...

