Removing droideka roll.

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
ZoomV
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 308
Joined: Thu Aug 15, 2013 11:27 am
Projects :: Old Republic Map pack
Games I'm Playing :: BF2 SWTOR and GW2
xbox live or psn: No gamertag set
Location: Belsavis, Maximum Security Ward

Removing droideka roll.

Post by ZoomV »

So I have a walkerdroid unit that uses the droideka animation, but I cannot seem to be able to get rid of the roll, even if all of the rolling related fields are blanked out in the ODF.
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: Removing droideka roll.

Post by AceMastermind »

The walkerdroid class was designed specifically for the Droideka. If you removed roll then would need to remove fold and unfold as well, but the controls would still be active. I don't know how you would disable these controls. I think the best you can do is change the animations and munge a new set giving the illusion of having no fold/roll/unfold.
ZoomV
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 308
Joined: Thu Aug 15, 2013 11:27 am
Projects :: Old Republic Map pack
Games I'm Playing :: BF2 SWTOR and GW2
xbox live or psn: No gamertag set
Location: Belsavis, Maximum Security Ward

Re: Removing droideka roll.

Post by ZoomV »

Ok, but then how do I remunge new animations? I don't have XSI or the knowledge to use any of that kind of software. The controls are not a issue since it is a local side.

Or is there another ODF class that is useable as a unit that would fit the bill?
Post Reply