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Re: The Wrecked Graveyard 1.0
Posted: Mon Oct 22, 2012 9:56 am
by Bob
If you have some time on your hands you could figure out how to work with modeling software like XSI, Blender or something similar. Else, there is always the Request thread. I'm pretty sure someone would make you some nice graves

Re: The Wrecked Graveyard 1.0
Posted: Mon Oct 22, 2012 2:04 pm
by TWINKEYRUNAWAY
This would be a perfect map for a zombie type game mode like HVB or an entiley new one.
Re: The Wrecked Graveyard 1.0
Posted: Mon Oct 22, 2012 2:21 pm
by CreatorOfThings
TWINKEYRUNAWAY wrote:This would be a perfect map for a zombie type game mode like HVB or an entiley new one.
I was thinking the same thing. I remember playing the Cloud City zombie map for BF1 [link below] on a server years ago. That's probably my strongest memory of Battlefront.
Link:
http://starwarsbattlefront.filefront.co ... IES;107765
Re: The Wrecked Graveyard 1.0
Posted: Mon Oct 22, 2012 8:41 pm
by Zapattack1234
I'll take those suggestions into account when i come out with the 2.0 update but for now i want to keep it simple and to the point
EDIT:
however, really would like some gravestones also where would i post a request?
Re: The Wrecked Graveyard 1.0
Posted: Mon Oct 22, 2012 9:38 pm
by Cleb
Re: The Wrecked Graveyard 1.0
Posted: Mon Oct 22, 2012 10:19 pm
by Zapattack1234
Ok thanks, i don't know why I couldn't find that
EDIT:
BEHOLD THE AWESOMENESS THAT IS.......THE WRECKED GRAVEYARD VIDEO UPDATE 3!
http://youtu.be/ZDQB0-5m7n8
By the way, does anyone know where i can find a brown wampa tga?
Re: The Wrecked Graveyard 1.0
Posted: Tue Oct 23, 2012 9:03 pm
by FlabsOnFire49
Looks cool bro

Re: The Wrecked Graveyard 1.0
Posted: Tue Oct 23, 2012 9:56 pm
by Zapattack1234
Thanks

Re: The Wrecked Graveyard 1.0
Posted: Tue Oct 23, 2012 10:27 pm
by willinator
Looks pretty good for an early map. Some things I would change:
-Retexture assets: Orange geonosis rocks DON'T mix well with green trees
-Smoothen terrain: Those mountain/hillock/things in the back of the map are sharp and look un-natural
-Find missing textures: Some models, like the Naboo lampposts, are missing textures. Whenever something's totally black ingame, chances are a texture's missing
-Atmosphere: Play around with lighting and the sky, it really can make a difference. Maybe add some fog, distant thunder, a shining moon, dark lighting, all these things and more can make your map shine!
Re: The Wrecked Graveyard 1.0
Posted: Wed Oct 24, 2012 12:38 am
by Marth8880
Make Slenderman one of the heroes.
Re: The Wrecked Graveyard 1.0
Posted: Wed Oct 24, 2012 1:13 am
by Dreadnot9
Marth8880 wrote:Make Slenderman one of the heroes.
This times 1000
Re: The Wrecked Graveyard 1.0
Posted: Wed Oct 24, 2012 7:02 am
by Zapattack1234
Honestly, I had the slenderman in mind when I was thinking of ideas for classes

. I also had an idea for a werewolf, which would just be a brown wampa
Re: The Wrecked Graveyard 1.0
Posted: Wed Oct 24, 2012 2:25 pm
by Cleb
Looks good, for a brown Wampa just use GIMP and color it brown.
Re: The Wrecked Graveyard 1.0
Posted: Wed Oct 24, 2012 4:12 pm
by Zapattack1234
Thanks

and i will try that out
Re: The Wrecked Graveyard 1.0
Posted: Fri Oct 26, 2012 2:43 pm
by Nedarb7
I'd suggest localizing the ghost jedi (instead of having a name something like this 0x123z5435).
Here's a tutorial of how to do so:
http://www.gametoast.com/forums/viewtopic.php?t=971
Re: The Wrecked Graveyard 1.0
Posted: Sat Oct 27, 2012 1:19 pm
by Zapattack1234
Yea i was definitely planning on localizing but i was planning on do that last. Until then, enjoy yet another video, displaying the new werewolf class! (also needs to be localized

)
http://youtu.be/P-n1IwnSptU
Re: The Wrecked Graveyard 1.0
Posted: Sun Nov 04, 2012 6:17 am
by [Padawan]Helkaan
Vampire, hmm ?

I may add some blood here and there. Oh, and the teeth.
Re: The Wrecked Graveyard 1.0
Posted: Mon Nov 05, 2012 9:55 am
by Zapattack1234

that looks great! Am I allowed to use that?
Re: The Wrecked Graveyard 1.0
Posted: Mon Nov 05, 2012 1:46 pm
by [Padawan]Helkaan
Meh, that's why I posted it

Re: The Wrecked Graveyard 1.0
Posted: Thu Nov 22, 2012 10:08 pm
by Zapattack1234
Hello again, I'm here with another update and if you check my YouTube account, zapattack1234, you can see an all new "teleporting" effect for the slenderman.AND STAY TUNED FOR MORE HORRIFYING UPDATES

(the reason I can't post a link is because there is some kind of broken issue with the current link)