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Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 9:10 am
by THEWULFMAN
Hello again.
EDIT
I am about 99.9% done
Mapping 99%
Sides 100%
Game Modes 99% "I dont know how many I can add so....
Textures 99%
Models 99%
Planning 100%
I still need to fix a few probs, but none too big( no crashers!)


I still have some problems to work out, but this is coming along nicely, I will post screenies at Bottom. A picture may say a thousand words, but a great trailor says a million...and this trailor is all rendered with the game engine!

Watch Trailor Here ---> http://www.youtube.com/watch?v=XWG2tF4JUMY

I will post some screenies soon, i have to convert them to the right format first.

The planned release is 0ctober 9-11 2010,

update; ITS aalmost done, will be ready by this weekend i hope , darn school, taking time away from important things like modding...

Re: Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 5:37 pm
by Blade117
Very nice. Definitely looks like an improvement. Great trailer!

Re: Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 6:48 pm
by THEWULFMAN
Blade117 wrote:Very nice. Definitely looks like an improvement. Great trailer!
Thank you! And since I'm always working on it, it still better!

Re: Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 7:03 pm
by Deviss
much better than previous version :wink:

Re: Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 7:51 pm
by THEWULFMAN
Deviss wrote:much better than previous version :wink:
Thanks Dev, I used some of your models i think!

Re: Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 7:57 pm
by Deviss
THEWULFMAN wrote:
Deviss wrote:much better than previous version :wink:
Thanks Dev, I used some of your models i think!
cool :D i love when my models are in action :P

Re: Ryloth: Nabat 1.0v

Posted: Tue Sep 21, 2010 8:29 pm
by Obi-Wan Kenobi
Much, Much better! :thumbs:

Re: Ryloth: Nabat 1.0v

Posted: Wed Sep 22, 2010 4:17 am
by Lozza
Looks good as !!!! :thumbs:

Re: Ryloth: Nabat 1.0v

Posted: Wed Sep 22, 2010 6:47 am
by THEWULFMAN
Obi-Wan Kenobi wrote:Much, Much better! :thumbs:
Thank you!
Lozza wrote:Looks good as !!!! :thumbs:
Thank you!
Deviss wrote:cool i love when my models are in action
The commander cody is yours I am sure, not sure what else..cant remember :funny2:

Re: Ryloth: Nabat 1.0v

Posted: Thu Sep 23, 2010 12:26 am
by Lozza
I'f your going to add a custom era, please make it BFX. :yes:

Re: Ryloth: Nabat 1.0v

Posted: Thu Sep 23, 2010 5:21 am
by THEWULFMAN
Lozza wrote:I'f your going to add a custom era, please make it BFX. :yes:
Ive already added dt2, and im 69% done adding KOTOR
But where is the tut for adding bfx?

Re: Ryloth: Nabat 1.0v

Posted: Sat Sep 25, 2010 12:44 pm
by JadenWolf32
THEWULFMAN wrote:-Added Magnaguard for hero for CIS, I may randomize the heroes on some sides if I have Time
Wouldn't be more adequate if it were a Tatical Droid? I mean, it would be more canonical to the series and also cooler then the Magnaguard(those are cool but the Tatical is better).And also canwe fly those Hyena bombers that showed at the trailer!? Or they were just for the trailer?

Re: Ryloth: Nabat 1.0v

Posted: Sat Sep 25, 2010 12:46 pm
by skelltor
JadenWolf32 wrote:
-Added Magnaguard for hero for CIS, I may randomize the heroes on some sides if I have Time [/quote]

Wouldn't be more adequate if it were a Tatical Droid? I mean, it would be more canonical to the series and also cooler then the Magnaguard(those are cool but the Tatical is better).And also canwe fly those Hyena bombers that showed at the trailer!? Or they were just for the trailer?[/quote]

yes that would be more accurate but the only tacticle droid i know of is in BF0 and that model is not currently released.

Re: Ryloth: Nabat 1.0v

Posted: Sat Sep 25, 2010 5:33 pm
by THEWULFMAN
skelltor wrote:
JadenWolf32 wrote:
-Added Magnaguard for hero for CIS, I may randomize the heroes on some sides if I have Time
Wouldn't be more adequate if it were a Tatical Droid? I mean, it would be more canonical to the series and also cooler then the Magnaguard(those are cool but the Tatical is better).And also canwe fly those Hyena bombers that showed at the trailer!? Or they were just for the trailer?[/quote]

yes that would be more accurate but the only tacticle droid i know of is in BF0 and that model is not currently released.[/quote]

Yeah, i would love to put the tactical droid in the game, but as no model existed(realleased that is), i made do,

and no, you cant fly the bombers, that was just for the trailor so that people could get a feel for the map.

Re: Ryloth: Nabat 1.0v

Posted: Sat Sep 25, 2010 5:59 pm
by DarthD.U.C.K.
a tactical droid? i never managed to understand why people would wat to pay as a tactical droid, i mean they are just standing around an talking. a fighting magnaguard woul always be more canon than a fighting tactical droid in ym opinion

Re: Ryloth: Nabat 1.0v

Posted: Sat Sep 25, 2010 6:04 pm
by Sky_216
Tactical droid isn't going to be released - I asked MandeRek if he'd let me give it to someone else, he said no.

Re: Ryloth: Nabat 1.0v

Posted: Sat Sep 25, 2010 7:20 pm
by THEWULFMAN
DarthD.U.C.K. wrote:a tactical droid? i never managed to understand why people would wat to pay as a tactical droid, i mean they are just standing around an talking. a fighting magnaguard woul always be more canon than a fighting tactical droid in ym opinion
as usaul, I agree D.U.C.K.
that why I have the magnagaurd, but i may randomize them to
Greivous/Assaj/Magnagaurd