Page 83 of 154
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Aug 27, 2012 11:07 am
by THEWULFMAN
yuke5 wrote:I downloaded the SWBFI mod tools, and tried to run BFBuilder, but windows wouldn't accept it as a valid file.

I did a few searches and nothing came up. If could be awesome enough to munge a custom sound level with some .wav files I provide, that would be fantastic. PM me if you would liek to help. Thank you.
Professor Hubert J. Farnsworth wrote:Good news everyone!
Actually Yuke, you don't need to run BFbuilder to munge sounds with the SWBF1 mod tools. They include one or two folders already set up folders you can use, I use DataMod1.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Aug 31, 2012 9:33 pm
by Dreadnot9
I was wondering if anyone would like to beta test v1.0 of my first side mod Rising Conflict (v0.9 thread found
here). I've already got TWINKEY as a tester and would only need a couple more. Just let me know here and I'll shoot you a pm with the link.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Aug 31, 2012 9:43 pm
by ARCTroopaNate
I can test.

Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Aug 31, 2012 9:52 pm
by Dreadnot9
ARCTroopaNate wrote:I can test.

PM sent, thanks Nate!
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Aug 31, 2012 10:23 pm
by ARCTroopaNate
No problem! By the way, will you ever do a Galactic Civil War version of your mod?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 01, 2012 2:36 am
by Dreadnot9
ARCTroopaNate wrote:No problem! By the way, will you ever do a Galactic Civil War version of your mod?
I may add a GCW era later on (or do a separate mod), but I really want to perfect what I've got now. So:
Short term answer: nope
Long term answer: if time/real life permits, I'd love to.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Sep 18, 2012 12:44 am
by RevanSithLord
Well, I was wondering if someone would be willing to do quite a few models for me based on what images I could actually find. I will quote a post from another forum I go to so that I can save time actually typing up everything. I am still working on Lok, so don't worry, this is what the requests are for. I am really slow, I realize, but work schedule....well, is less than favorable regarding free time. :p
Anyways, here, if anyone's able:
Quoting two posts:
Laser Carbine
http://images4.wikia.nocookie.net/__cb2 ... arbine.jpg
My alternate character in SWG Pre-CU used one of these for quite sometime as he was leveling up on the Officer Class. Went well with his red composite armor set.
(Might replace the Coynite Disruptor [which is a weapon I'll probably give to a medic or something] with this for the pirate, but unsure)
Proton Carbine
http://images1.wikia.nocookie.net/__cb2 ... arbine.jpg
(one of the pirate classes)
Despite it being derived from the German H&K G36, I always liked the look of it in SWG. It also fired a really nice projectile and caused massive damage, however I forgot what the projectile was. I think it was a bluish projectile.
Bothan Bola Carbine
http://images3.wikia.nocookie.net/__cb2 ... psBola.jpg
Come on, our Bothan friends in SWBF2 need their own weapons after all! Besides, it looks awesome and is based off the M1 Carbine, I believe.
(Unsure)
Legendary Starlight Carbine
http://images1.wikia.nocookie.net/__cb2 ... rlight.jpg
(For Pirate officer, me thinks)
Looks like a variant of E-5 carbine, however I believe it looks different enough and cool enough to be its own weapon.
Firestar 10-K Dart Carbine
http://images1.wikia.nocookie.net/__cb2 ... arbine.jpg
(Pirate sniper, I think, but it won't fire 'darts' per say)
Any self respecting slaver will find this as an effective weapon. Though in SWG, it confused me on whether this was projectile or energy based, because of the effect it made, however...nice looking BH/Slaver weapon indeed.
DXR-6 Disruptor Carbine/Rifle
http://images2.wikia.nocookie.net/__cb2 ... arbine.jpg
The models for both the carbine and rifle are the same, but I always preferred this model of DXR-6 over Jedi Academy/Outcast's DXR6.
(Imperial sniper going to be using this)
Nym's Slugthrower Carbine
http://images3.wikia.nocookie.net/__cb2 ... ymslug.jpg
I specifically need this one for Nym on my map eventually.
Will post rifles, pistols, and heavy weapons later. Maybe even melee weapons.
Lemme know what you can and can't get done. Mainly the weapons used by Nym (his slugthrower carbine, the J-1 Rifle, and the pistol) and the buildings are the primary concern. Also need a severed AT-AT body for the main entrance.
I have a bit of a weapon request, again...sorry to be so annoying.
The video is a little blurry, but it's the best I have been able to find quality wise.
The rifle you see by Nym is a main priority to have.
http://www.youtube.com/watch?feature=pl ... Mfh0#t=21s
Also, when in the Outtakes here, when Nym turns around, you can see the weapons by the other Revenant commandos.
http://www.youtube.com/watch?feature=pl ... Sqww#t=43s
Also, this pistol that Nym is holding in this screenshot would be nice.
http://images4.wikia.nocookie.net/__cb2 ... screen.jpg
It will be a little hard to work off of with videos especially, but those are the ONLY references I can find and are the closest thing to a proper Lok Revenant pirate loadout.
Adding to that, here's the Jinkins J-1 Rifle:
http://swg.wikia.com/wiki/Jinkins_J-1_Rifle
Two reference pictures there.
I have no idea what the other blasters are, but I just want to at least reach visual authenticity.
Oh and I would also like a proper Factory compound please or at least the thing in the back there where IG-88 is suppose to come out.
http://images1.wikia.nocookie.net/__cb2 ... mpound.jpg
As you can see, the ground...as I'd like to call the 'landing area' or the 'staging area'. The building in the background is where IG88 comes out in the heroic instance.
And perhaps the little props you can see around there, that's just for effect. I'm going to need to close this place off with walls....large, long walls (preferably with connectors as well. You know, to help make everything seem seamless.)
Thanks a bunch for whoever does this for me.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Sep 18, 2012 2:26 am
by THEWULFMAN
I like several of those designs. I'd be interested in using them in my mods as well. So I'd be willing to model some of them, eventually. I need a good working computer for starters, and that isn't happening for weeks and/or months.
I like these three:
So I'll likely model them eventually. They won't be all that brilliant, I won't be able to spend loads of time on the textures.
So basically you've got these covered, just don't expect them anytime soon.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Sep 18, 2012 10:07 am
by RevanSithLord

It's fine. No rush, really. Yeah, they are pretty neat designs.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Sep 18, 2012 10:33 am
by Teancum
Off-topic, but Nym is one of the best non-main characters in the Star Wars universe.

Re: All-Purpose Request Thread (Mk. IV)
Posted: Wed Sep 19, 2012 1:28 am
by RevanSithLord
Teancum wrote:Off-topic, but Nym is one of the best non-main characters in the Star Wars universe.

Heh, I'd say it's still slightly on-topic, but I agree. He's awesome.

Which is why I desperately need a model for him if I'm going to attempt to make him a hero for the Lok Revenants for my map.

Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 22, 2012 11:55 pm
by TWINKEYRUNAWAY
Does anyone have this?
Improved VF501's Commando 1.1
Been looking for it for days. The head model is perfect more or less! The link seems to be missing and the download for it in the DEV assests thread doesn't extract fully/ is corrupt.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Sep 23, 2012 10:26 am
by DarthD.U.C.K.
ive reuploaded the 1.2 version here:
DEV Improved VF501 Commando 1.2
its a rar because i corrected the credits and repacked the archive
Help me find a crab droid model please
Posted: Mon Sep 24, 2012 4:50 pm
by CISeparatist95
Re: Help me find a crab droid model please
Posted: Mon Sep 24, 2012 5:00 pm
by AQT
No such model has been made and released for SWBF1/2.
Re: Help me find a crab droid model please
Posted: Mon Sep 24, 2012 5:15 pm
by CISeparatist95
Okay thank you.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Sep 25, 2012 1:20 pm
by Bob
Would someone do a little hexing for me please?
I need Vader's cape on the JKA Swamptrooper, who can be found here:
http://www.gametoast.com/forums/viewtop ... 64&t=24475
Menu screenshots
Posted: Wed Oct 03, 2012 2:30 pm
by rocknroll237
Can someone send me a zip with screenshots of all the main menus in the game please?
I would do it myself but I can't be bothered to install Battlefront 2 right now.
Example here:
http://img.wsgf.org/f/u/imagecache/node ... nu_4x3.jpg
Thanks very much,
Cam
<- No signatures please. -Staff
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Oct 22, 2012 10:13 pm
by Zapattack1234
Hello I am searching for a tombstone object for my recently announced map, The Wrecked Graveyard, if anyone knows where to find one or is willing to make one, that would be very much appreciated

Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Oct 22, 2012 11:07 pm
by DarthEvil3000
Does anyone have the Commando Droid Model? Not the crappy one used in Bfx but Kamino storage base?