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uber mode in space?

Posted: Sat May 20, 2006 7:37 pm
by Ergonomics
there may already be a thread about this, delete this if there is, but i was wandering if its possible for uber mode in space. i can get many more fighters to spawn, but never over 32 pilots/marines a team. i can get uber mode on land battles. jus thinkin can it be done on space assault

RE: uber mode in space?

Posted: Sat May 20, 2006 8:33 pm
by [RDH]Zerted
Did you remember to increase unit counts and unit limits in the lua? Did you remember to increase the bots for assualt in the options?

Re: RE: uber mode in space?

Posted: Sat May 20, 2006 11:51 pm
by Tohron
[RDH]Zerted wrote:Did you remember to increase unit counts and unit limits in the lua? Did you remember to increase the bots for assualt in the options?
I don't see why you would need to increase the bots in the options section. However, a note: changing the bot count for Assault does nothing - you have to change the bot count under general options to make a difference.

RE: Re: RE: uber mode in space?

Posted: Sun May 21, 2006 1:17 am
by jangoisbaddest
I'm also curious - the options only allows up to 32 bots, and never needs to be changed to have more than that on the map anyway. Perhaps one needs to put the SetUberMode command line in a specific place? Oh, and a small observation:

pilot = { "all_inf_pilot",26},

There is no min/max - apparently you just tell it to have that many units of that class, without any room for deviation. Anyway, I changed this to a higher count, as did I with the unit = xx line, and still nothing. What gives?

RE: Re: RE: uber mode in space?

Posted: Sun May 21, 2006 8:39 am
by Ergonomics
yeah thats exactly my problem, im trying to figure out where exactly to put the setubermode(1) command in the lua. in ground conquest ins under the cps regions or something like that, but its obviously different in space assualt. and yeah i do change the number of bots in the options, but max 32.

RE: Re: RE: uber mode in space?

Posted: Sun May 21, 2006 9:07 am
by Teancum
For Assault, you'll probably need to put itn the _cmn.lua

RE: Re: RE: uber mode in space?

Posted: Sun May 21, 2006 9:25 am
by Ergonomics
where abouts? if you know. coz i know if its in the rong place even by a small amount the entire map will not load

RE: Re: RE: uber mode in space?

Posted: Mon May 22, 2006 1:56 pm
by Ergonomics
ive figured out how to do it now, pretty much anyway. i read the thread on how to get conquest mode in space (http://www.gametoast.com/index.php?name ... pic&t=3707) and now i know where to put the setubermode(1), you put it just 1 line above the conquest:Start() line. it should work then.
sorry to double post, should make space battles a bit more interesting.

RE: Re: RE: uber mode in space?

Posted: Sun Dec 10, 2006 6:03 pm
by wazmol
WARNING- Huge Bump and i am sorry but i though their was no point in making A Topic that already exists

anyway now i have gotten that over and done with i have a question. how on earth do you get Uber mode to work in space i tried your method Ergonomics but my map just loaded with no one in game other than just me.

sorry guys just though there was no point in making a new topic.

RE: Re: RE: uber mode in space?

Posted: Sun Dec 10, 2006 7:49 pm
by Kyross
I did it before, just place uber mode in thespace lua in the same place you would in a conquest. I don' mean thatactully. In the same place relatingto what's around it. In the spaceluaits much farther down.

Go halwafway down the file in the _cmn lua and add it in where I have it:


---------------------------------------------------------------------------
-- FUNCTION: ScriptInit
-- PURPOSE: This function is only run once
-- INPUT:
-- OUTPUT:
-- NOTES: The name, 'ScriptInit' is a chosen convention, and each
-- mission script must contain a version of this function, as
-- it is called from C to start the mission.
---------------------------------------------------------------------------
function ScriptInit()

-- Designers, this line *MUST* be first!

SetUberMode(1); <---------THERE IT BE!

ReadDataFile("ingame.lvl")

SetMinFlyHeight(-1800)
SetMaxFlyHeight(1800)
SetMinPlayerFlyHeight(-1800)
SetMaxPlayerFlyHeight(1800)
SetAIVehicleNotifyRadius(100)

RE: Re: RE: uber mode in space?

Posted: Mon Dec 11, 2006 6:03 am
by wazmol
OMG it worked thanks alot Kyross

RE: Re: RE: uber mode in space?

Posted: Mon Dec 11, 2006 6:52 am
by Linus
I guess I should try this later this day... Kyross, many thanks to you !...

- Linus