IMP editing - 5 stormtroopers
Posted: Thu Jul 14, 2005 11:52 am
OK I am using BFPRO and am havin some trouble turning the imps into 5 stormtroopers .This is what I have done ...
-I made a new side called IMP.
-I copied all the imp files over .
-I changed the Imp_inf_trooper .TGA to an orange ep3 skin.
(this changed the stormtrooper and the rocket launcher dude)
-I then made a new CIS side and edited the droids and weapons etc.
-I went back to the IMPS and changed the TIEPILOT.TGA to that of a blue Stormtrooper ......then in the ODF of the IMP_inf_pilottie i made it look as so ....
[GameObjectClass]
ClassLabel = "soldier"
GeometryName = "imp_inf_stormtrooper.msh"
[Properties]
FootWaterSplashEffect = "watersplash_sm"
WaterSplashEffect = "watersplash_md"
WakeWaterSplashEffect = "watersplash_wade"
Label = "Imperial Pilot"
UnitType = "pilot"
IconTexture = "imp_pilot_icon"
MapTexture = "troop_icon"
MapScale = 1.0
GeometryName = "imp_inf_pilot"
GeometryLowRes = "imp_inf_stormtrooper_low1"
AnimationName = "all_inf_snowtrooper"
FirstPerson = "IMP\imppilot;imp_1st_stormtrooper"
FirstPersonFOV = "70"
ThirdPersonFOV = "65"
when testin the pilot is still there.
Am i doin something wrong ?or in BFpro can you only edit 1 side at a time (since i made a new CIS side before finishing editing the IMPs?
-I made a new side called IMP.
-I copied all the imp files over .
-I changed the Imp_inf_trooper .TGA to an orange ep3 skin.
(this changed the stormtrooper and the rocket launcher dude)
-I then made a new CIS side and edited the droids and weapons etc.
-I went back to the IMPS and changed the TIEPILOT.TGA to that of a blue Stormtrooper ......then in the ODF of the IMP_inf_pilottie i made it look as so ....
[GameObjectClass]
ClassLabel = "soldier"
GeometryName = "imp_inf_stormtrooper.msh"
[Properties]
FootWaterSplashEffect = "watersplash_sm"
WaterSplashEffect = "watersplash_md"
WakeWaterSplashEffect = "watersplash_wade"
Label = "Imperial Pilot"
UnitType = "pilot"
IconTexture = "imp_pilot_icon"
MapTexture = "troop_icon"
MapScale = 1.0
GeometryName = "imp_inf_pilot"
GeometryLowRes = "imp_inf_stormtrooper_low1"
AnimationName = "all_inf_snowtrooper"
FirstPerson = "IMP\imppilot;imp_1st_stormtrooper"
FirstPersonFOV = "70"
ThirdPersonFOV = "65"
when testin the pilot is still there.
Am i doin something wrong ?or in BFpro can you only edit 1 side at a time (since i made a new CIS side before finishing editing the IMPs?