Problem with normals?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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xXxINSANITYxXx
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Problem with normals?

Post by xXxINSANITYxXx »

i have made a couple of tunnel objects and they are textured on the outside but not the inside, u cna also walk form inside through outside through the object, how can i reverse the texture and collision ingame?
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tsurugi13
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Re: another prob

Post by tsurugi13 »

There are tricky ways of doing it but I just either edit the letter o or select it and hit duplicate, then invert polys.
xXxINSANITYxXx
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Re: another prob

Post by xXxINSANITYxXx »

???, how do you inverte the polys?, and what do you mean the letter O?
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AceMastermind
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Re: another prob

Post by AceMastermind »

xXxINSANITYxXx wrote:???, how do you inverte the polys?...
http://softimage.wiki.avid.com/xsidocs/ ... Meshes.htm
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tsurugi13
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Re: another prob

Post by tsurugi13 »

Do you have XSI on modtools layout or XSI default? If none of that made sense, you should switch layouts.
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Re: another prob

Post by xXxINSANITYxXx »

defalt, i foundit undr polymeash invertpolys, now my problem is at the top the mode tab disapears and ther is an xna tab, how do i get the modes tab back
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