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Chaingun Sounds

Posted: Thu Apr 22, 2010 1:24 am
by jedimoose32
Hi, everyone!

I went and changed the sound of a certain weapon (a custom Light Machine-Gun that I created) from the typical Republic laser noise to the commander's chaingun noise. Now what happens is whenever I go in-game and fire even a single shot with the weapon, the sound continues to loop in the background afterward. It's not crippling to the map, but it's kind of annoying and detracts from the experience; it's like having static played quietly over all of the other sounds.

This has happened on several maps that I've started but eventually abandoned, and now it's happening on one that I am nearly done with and about to release.

Thanks in advance.

Re: Chaingun Sounds

Posted: Thu Apr 22, 2010 2:01 am
by AQT
Instead of (I'm assuming)

Code: Select all

FireSound         = "rep_weap_inf_chaingun_fire"
try

Code: Select all

BarrelSound         = "rep_weap_inf_chaingun_fire"
Like the stock chaingun. Your problem may have to do with the chaingun fire sound configuration settings.