LUA and weapon sections [Solved]
Posted: Mon Jan 12, 2015 11:19 pm
I can change guns easy using;
SetClassProperty("unit name", "WeaponName", "gun name")
But that only controls primary. I need to know how to change secondary-primary and secondary weapon slots.
Thanks.
Edit:
I got it.
Edit:
Ok Ace;
Fix:
SetClassProperty("unit name", "WeaponName2", "gun name") -- secondary primary (pisols, fusion cutter)
SetClassProperty("unit name", "WeaponName3", "gun name") -- mines, detpacks, grenades
SetClassProperty("unit name", "WeaponName4", "gun name") -- mines, detpacks, grenades
SetClassProperty("unit name", "WeaponName", "gun name")
But that only controls primary. I need to know how to change secondary-primary and secondary weapon slots.
Thanks.
Edit:
I got it.
Edit:
Ok Ace;
Fix:
SetClassProperty("unit name", "WeaponName2", "gun name") -- secondary primary (pisols, fusion cutter)
SetClassProperty("unit name", "WeaponName3", "gun name") -- mines, detpacks, grenades
SetClassProperty("unit name", "WeaponName4", "gun name") -- mines, detpacks, grenades