Cutting a hole in a mesh using another mesh [Solved]
Posted: Sat Dec 17, 2011 10:07 pm
I *KNOW* this has been asked before, and I remember someone saying specifically how to do this, but nothing appears to come up in the search results.
Basically, what I'm trying to do is create a hangar. Now, the hole cannot be created conventionally (adding edges) because the surface I'm trying to cut a hole into is curved. It's all curved. But I have a hangar object (Fine, polygon mesh. I call them objects...) already made, and I'm trying to stick it into my ship. But first I need to be able to cut a hole into a ship to be able to put it in. I tried doing Boolean > Intersect, but it did not work at all the way I wanted. I tried doing Blend and Merge too. Is there any way to do this?
Basically, what I'm trying to do is create a hangar. Now, the hole cannot be created conventionally (adding edges) because the surface I'm trying to cut a hole into is curved. It's all curved. But I have a hangar object (Fine, polygon mesh. I call them objects...) already made, and I'm trying to stick it into my ship. But first I need to be able to cut a hole into a ship to be able to put it in. I tried doing Boolean > Intersect, but it did not work at all the way I wanted. I tried doing Blend and Merge too. Is there any way to do this?