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Posted: Wed Apr 19, 2006 11:11 pm
by BF2-Master
I LOVE this map. And if the CIS spawned atop the Rep Ship would be OK, though not cartoon accurate.
Force Crush is great, leave it the way it is. I have a teensy suggestion. To make it so only 1 Saesee can be on the field change his line to:

{"rep_hero_saesee",0,1}

BTW, Could you add some more units to both teams? I'd like to see different units besides Jet Troopers and Marines. Also, could you switch Grievous and Marine's order on the character list. It's a little weird seeming like Grievous is the primary unit.

Posted: Thu Apr 20, 2006 3:39 am
by Penguin
the file at savefile is corupted.

Posted: Thu Apr 20, 2006 3:41 am
by DeathRow
This map is awesome, The tipped Cap Ship is so cool..
I also love your Custom made Starfighter, all those missiles!
Great map, keep it up!

Posted: Thu Apr 20, 2006 5:19 am
by jameswalwyn
Fum map, lots to ork on though, (1) as youve pointed out the CIS sips dont spawn (2) more ships all together, make it like a normal space fight (3) more more more troops in the air all around the map, not just near the ship, so i can fly around blasting them (4) make it so the 'sprint' function gives u a rocket boost cos at the moment it takes too pain takinging long to travel far as infantry (5) put smoke and fire on the tipped rep ship, and some turrets too (6) force crush is too strong (7) u could try n make some kind of complex in the middle of the map like an abondedned ship or something where u can put a cp in that can be taken over, so that infantry can fly over and fight for it

Posted: Thu Apr 20, 2006 7:19 am
by t3tine
woaw! 33mn i've to wait...sooo long :p

Posted: Thu Apr 20, 2006 9:02 am
by yodaminch
I'm encountering a major problem with the greivous and the marine working. At the moment, their side file, for whatever reason is not being read. I'm going to continue working on it however. I apologize if the savefile is corrupted, I'll have a better release at tonight or tomorrow with vehicles if it kills me.

Posted: Thu Apr 20, 2006 9:54 am
by lord.of.the.sith.lords
wow great map!
tinn's jedi star fighter is unmatched so when you do get the CIS spawn points working remember to do up grevious's fighter (i said fighter so change the weapons of the bomber and make it faster!)

you have got alot of space so put more ships in!
make the CP captureable
and the big circuler ship (i can't remember the name) maybe you could have an interior in it and some gun turrets

and with the ship the clones are invading put more of an interior in it and were the tinn has cut the circular hole in the ship so you can get in the extented interior and take the ship by CP's

this map is almost as accurate to the cartoon! :P

Posted: Thu Apr 20, 2006 10:40 am
by richard
Its cool!!!!!!

Posted: Thu Apr 20, 2006 11:27 am
by t3tine
i've just finish to test it...
so, i'm sorry but... :(

i'm lovin' it :p
the rep ship which is on the cis, it's so nice!
i'm fan :)
i know that's only a beta, but you should make it with more, more, more soldier :D

Posted: Thu Apr 20, 2006 12:06 pm
by yodaminch
lord.of.the.sith.lords wrote:wow great map!
tinn's jedi star fighter is unmatched so when you do get the CIS spawn points working remember to do up grevious's fighter (i said fighter so change the weapons of the bomber and make it faster!)

you have got alot of space so put more ships in!
make the CP captureable
and the big circuler ship (i can't remember the name) maybe you could have an interior in it and some gun turrets

and with the ship the clones are invading put more of an interior in it and were the tinn has cut the circular hole in the ship so you can get in the extented interior and take the ship by CP's

this map is almost as accurate to the cartoon! :P
A lot of that would require modeling. If someone would like to model me a command room and a hole in the ship, I'd put it in. I will supe up greivous' fighter. I'm shocked you say tiin's fighter is unmatched, normally the auto turrets bombard it fast.

Posted: Thu Apr 20, 2006 12:38 pm
by craggy
could you make a whole in the wall/bulkhead destroyable? like there is a full wall and then you fly over and blow it open? make it a destroyable object or something? that'd be quite cool.

Posted: Thu Apr 20, 2006 12:41 pm
by yodaminch
That'd require modelling. again, I am doing the best with what I have :(

Good news is the ships are back. And the republic turrets now work, so I think I'll place more cis turrets again. I'll increase jet fuel, improve grievous' fighter and release a better version.

Posted: Thu Apr 20, 2006 6:21 pm
by yodaminch
Grievous's fighter is improved.
Image
Jetspeed is MUCH faster. The only thing that's left to do is add more ships and soldiers.

Posted: Thu Apr 20, 2006 6:39 pm
by treebee
I don't think anyone has asked for this yet, but could you make it so the republic actually spawn in the turned ship? I know there's a command post in it, but when you spawn there you just are automatically spawned on top of the CIS ship. I know this woudl be hard, and I love your beta map, but just thought that this would make it more cartoon acurate.

Posted: Thu Apr 20, 2006 7:01 pm
by yodaminch
I tried that first. For some strange reason, they fall through the cis ship and to their death.

Posted: Thu Apr 20, 2006 8:19 pm
by craggy
froze at 69% :(
will try again as i've been waiting for this one and it looks good.

edit: hour and a bit on the 1st link, and froze on me. thought i'd leave the 2nd one some time, went for a leak and its done! thoughts later-easy rider starting on tv

Posted: Thu Apr 20, 2006 8:46 pm
by yodaminch
New one:

.7z: http://files.filefront.com/1237z/;50111 ... einfo.html
.zip: http://files.filefront.com/1231zip/;501 ... einfo.html
.rar: http://files.filefront.com/1231rar/;501 ... einfo.html

Hopefully those will work for everyone. I'll get a savefile up as well if they don't.

Posted: Thu Apr 20, 2006 8:55 pm
by Penguin
ahhh, very good, a .RAR!

Posted: Thu Apr 20, 2006 9:05 pm
by Foo4Everlong
yodaminch wrote:New one:

.7z: http://files.filefront.com/1237z/;50111 ... einfo.html
.zip: http://files.filefront.com/1231zip/;501 ... einfo.html
.rar: http://files.filefront.com/1231rar/;501 ... einfo.html

Hopefully those will work for everyone. I'll get a savefile up as well if they don't.
Is this an updated version???? Thanks much. Later

Posted: Thu Apr 20, 2006 9:09 pm
by yodaminch
yes.

Fixed:

Vehicles spawn
Jetpacks are faster
More ships

Not Fixed:
Saesee's crush, mask and armor if there will be any.
Few minor bugs.