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Re: AQT's Random Release Thread

Posted: Mon Oct 25, 2010 11:23 pm
by Press_Tilty
THEWULFMAN wrote:
Lozza wrote:Good launcher :thumbs:

But I run bf2 from the application its self so I don't see the launcher anyway
same here, i have seen the launcher in months :funny2:
Same...I never do anything other than play it. It's just another step before I get to play my map.

Re: AQT's Random Release Thread

Posted: Thu Oct 28, 2010 11:53 pm
by AQT
Hidden/Spoiler:
Image
[Click to Download the Imperial Jumptrooper]

Also included is the lowres MSH, as well as a slightly recolored jetpack effect. Credits to Qdin for the Commander Cody visor, and AceMastermind for the Stormtrooper model with symmetrical knees.

Re: AQT's Random Release Thread

Posted: Fri Oct 29, 2010 12:12 am
by commander501stappo
nice work AQT :thumbs:

Re: AQT's Random Release Thread

Posted: Fri Oct 29, 2010 6:29 am
by THEWULFMAN
looks cool AQT, if mav makes dt3 he could use this :funny2:

Re: AQT's Random Release Thread

Posted: Fri Oct 29, 2010 7:39 am
by Lozza
The jumptrooper looks great : D Are you going to release the jungle camo stormtrooper thingy-guy that you showed in the glamour skins thread? I gotta say that looked the best :thumbs:

Re: AQT's Random Release Thread

Posted: Wed Feb 09, 2011 8:25 pm
by AQT
Here's Qdin's DC-17m Interchangable Weapon System but improved! (somewhat)
Hidden/Spoiler:
Image
[Click to Download Qdin's "Improved" DC-17m ICWS]

List of changes (from major to minor):
  • The three models together now only use 22 different textures! Yes, that is still many, but it's significantly less than whatever it was before.
  • The "weird" parts sticking out of the sniper attachment have been removed.
  • The missing polygon on the sniper attachment's grip has now been technically filled.
  • All textures now look like what's in the above picture.
  • The "second hand grip" is now shiny.
And here's the Readme:
Hidden/Spoiler:
[code]Hud Coordinates:

MeshInfo("rep_weap_inf_dc17blaster")
{
Position(-0.249442, 0.359076, 0.007261, "Viewport")
Rotation(0.804269, 90.747269, 359.999695)
Scale(1.000000, 1.000000, 1.000000)
}

MeshInfo("rep_weap_inf_dc17sniper")
{
Position(-0.249442, 0.359076, 0.007261, "Viewport")
Rotation(0.804269, 90.747269, 359.999695)
Scale(1.000000, 1.000000, 1.000000)
}

MeshInfo("rep_weap_inf_dc17antiarmor")
{
Position(-0.249442, 0.359076, 0.007261, "Viewport")
Rotation(0.804269, 90.747269, 359.999695)
Scale(1.000000, 1.000000, 1.000000)
}

Credits:

Qdin for the original models/textures[/code]

Re: AQT's Random Release Thread

Posted: Wed Feb 09, 2011 9:03 pm
by Firefang
Nice improvement

Re: AQT's Random Release Thread

Posted: Wed Feb 09, 2011 11:10 pm
by Cerfon Rournes
Sweet, great work AQT! 8)

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 12:06 am
by THEWULFMAN
Cerfon Rournes wrote:Sweet, great work AQT! 8)
I concur :plokoon:

I will use this in my secret project :wink:

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 6:32 am
by Lozza
Very nice stuff again AQT, these skins are really my style. I like how you reskin imperial stormtrooper skins, they just look bloody good.

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 6:46 am
by Lephenix
Great my friend :thumbs:

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 7:36 am
by naru1305
THEWULFMAN wrote:
Cerfon Rournes wrote:Sweet, great work AQT! 8)
I concur :plokoon:

I will use this in my secret project :wink:
i agree and i will use it for my map, too :yes:

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 10:52 am
by commander501stappo
Awesome improvement AQT! :yes:

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 12:17 pm
by [Padawan]Helkaan
Awesome, awesome, awesome.

(off-topic: stupid I am. Now I know what does mean "ICWS" :roll: )

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 1:47 pm
by THEWULFMAN
ICWS = Inter. Changable. Weapon. System.

Geek on duty :plokoon:

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 5:19 pm
by acryptozoo
Cool looking
ICWS :wink:

Re: AQT's Random Release Thread

Posted: Thu Feb 10, 2011 8:59 pm
by Ninja
Aww, I already fixed the sniper and reduced the amount of textures a few months ago, I should have released them. The new skins still look good though.

Re: AQT's Random Release Thread

Posted: Mon Feb 21, 2011 10:34 pm
by AQT
Rebel Honor Guard (or basically the stock vangard with a visor)
Hidden/Spoiler:
Image
[Click to Download the Rebel Honor Guard]

Credits to icemember for the visor.

Re: AQT's Random Release Thread

Posted: Mon Feb 21, 2011 11:05 pm
by Firefang
Nice addition. :thumbs:

Re: AQT's Random Release Thread

Posted: Mon Feb 21, 2011 11:16 pm
by acryptozoo
Looks great
but the Visor is abit too transparent