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Hex editing UVs??

Posted: Sat Aug 01, 2009 5:51 pm
by Deviss
hello well i have many time without posting help lol, my dude is , i always hex edited MODL chunks in defect MODL complete i know the UV is called UV0L is into MODL section the same MATD is into MATL so my question is... is possible hex edit UVs?? for example i put other UV0L and ovbiously rezise the MODL size, if is possible so i could get remapped clones and get correct UV for clone commando from Neomarz :D

thanks in advance

Re: Hex editing UVs??

Posted: Sun Aug 02, 2009 8:16 am
by YouJediJunkie
I STRONGLY doubt it. If you want to re-UV models, you have to do it in a 3D application.

Re: Hex editing UVs??

Posted: Sun Aug 02, 2009 8:53 am
by Deviss
YouJediJunkie wrote:I STRONGLY doubt it. If you want to re-UV models, you have to do it in a 3D application.
ou, because i can't use XSI software for my hardware , so i try always hex editing way, i hex edit the UV0L i got change the UV but not the exactly UV i see in other model :(