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What do these PblConfig type errors mean?

Posted: Sat Dec 04, 2010 9:00 am
by THEWULFMAN
joke aside, i did get this new error,caused a slightly wierd ctd, but thats not my prob, i can prob fix it, but i was wondering what you guys thought about this error, if anyone has seen it and stuff

Code: Select all

Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(35)
PblConfig: invalid config; 'DATA' chunk with invalid string table
m_uiNumArgs*4 + uiStringTableLen <= CONFIG_MAX_DATA_ARGS*4

Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(30)
PblConfig: invalid config; 'DATA' chunk expected
chunk.GetId() == _ID( 'D', 'A', 'T', 'A' )

Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(35)
PblConfig: invalid config; 'DATA' chunk with invalid string table
m_uiNumArgs*4 + uiStringTableLen <= CONFIG_MAX_DAT

Re: ha, I created a new debug log error, i acomplished somet

Posted: Sat Dec 04, 2010 11:13 am
by kinetosimpetus
If you are using a floating icon fix, I would check the HUD file for errors. Otherwise, idk.

Re: ha, I created a new debug log error, i acomplished somet

Posted: Sat Dec 04, 2010 12:06 pm
by Teancum
THEWULFMAN wrote:joke aside, i did get this new error,caused a slightly wierd ctd, but thats not my prob, i can prob fix it, but i was wondering what you guys thought about this error, if anyone has seen it and stuff

Code: Select all

Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(35)
PblConfig: invalid config; 'DATA' chunk with invalid string table
m_uiNumArgs*4 + uiStringTableLen <= CONFIG_MAX_DATA_ARGS*4

Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(30)
PblConfig: invalid config; 'DATA' chunk expected
chunk.GetId() == _ID( 'D', 'A', 'T', 'A' )

Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(35)
PblConfig: invalid config; 'DATA' chunk with invalid string table
m_uiNumArgs*4 + uiStringTableLen <= CONFIG_MAX_DAT
Have you been doing hex editing?

PblConfig type errors

Posted: Sat Dec 04, 2010 5:15 pm
by AceMastermind
@THEWULFMAN
These are not new errors at all, the search function works great.
The best way to find out what caused it is to backtrack your work and undo whatever changes you made between when it did and didn't work.

Topic renamed to help the search engine.

Re: ha, I created a new debug log error, i acomplished somet

Posted: Sat Dec 04, 2010 5:18 pm
by THEWULFMAN
Yes, I knew it wasnt new, but I was just curious about everyones thoughts, when I get home I will Backtrak my lua stuff, Thanks for you help Ace