Page 11 of 75

Posted: Fri Nov 03, 2006 6:05 pm
by trainmaster611
But that's all there is :roll:

Posted: Fri Nov 03, 2006 6:08 pm
by Hebes24
Yeah, that's it. Maybe along with that you can add some scorch marks, Laser hits, etc.

Posted: Sat Nov 04, 2006 12:23 pm
by GuitarMan
Its okay. Nothing special. Leave comments please.

Image

Posted: Sat Nov 04, 2006 12:40 pm
by Talibanman
it would be better without those bright and dark red spots... anyways, good work. :)

Posted: Sat Nov 04, 2006 3:39 pm
by RevanSithLord
Maybe he tried to make it resemble blood? :? Nice work though. :D

Posted: Sat Nov 04, 2006 4:24 pm
by Zaborack
Image
Comments?

-zaborack

Posted: Sat Nov 04, 2006 4:43 pm
by trainmaster611
Wow that texture looks amazing! :shock:

Posted: Sat Nov 04, 2006 5:00 pm
by Bac-Talan
I like it Zaborak, but it looks like you went abit wild with the burn tool...:P
The colored areas seem to shiny to blend in with the rest.

Posted: Sat Nov 04, 2006 5:16 pm
by Dohnutt
Bac-Talan wrote:I like it Zaborak, but it looks like you went abit wild with the burn tool...:P
The colored areas seem to shiny to blend in with the rest.
I'd definitely have to agree on that one :) Good skin, though.

Posted: Sun Nov 05, 2006 1:52 am
by Bac-Talan
Ok, today (tonight really) I decided to go and try to do some work on an old map that's about 95% done (and really cool) but never was released, even in beta, due to a horrible crashing problem that I couldn't figure out, and apparently no one else could either (from the lack of replys to my thread :roll:)

Anyway, I'm posting this here because, thinking that I had lost one of my skins, I redid it.
Then I compared.
Then I laughed.
Really hard. :D

Seriously:
Before:
Image
And After:
Image
Image

And I want to say "Thank You" for putting up with me as I was learning :P (I'm still learning, and still have a long way to go, but I'm sure alot better than I used to be :D)

Posted: Sun Nov 05, 2006 4:04 am
by Rekubot
Holy! :shock:

Great job Bac-Talan!

Posted: Sun Nov 05, 2006 12:36 pm
by Hebes24
That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!) :D

Posted: Sun Nov 05, 2006 5:18 pm
by wazmol
heres my commander bacara, i couldnt get him any better.

Image

thanks, waz

Posted: Sun Nov 05, 2006 5:52 pm
by Rekubot
Actually, Bacara looks like this:

Image

The purple bit is on the other shoulder, and the cape is purple. Change the heavy trooper's cape TGA file to change these two things.

Posted: Sun Nov 05, 2006 6:05 pm
by DooFi
and use a different purple :)

Posted: Sun Nov 05, 2006 6:20 pm
by Alpha
Hebes24 wrote:That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!) :D
I feel like a nerd for understanding that. :D

Posted: Sun Nov 05, 2006 6:51 pm
by Xavious
I don't understand it. I guess that means I'm not a nerd.

ON-TOPIC: wazmol69, it doesn't look like you did anything with that skin other than add a purple shoulder.

Posted: Sun Nov 05, 2006 9:25 pm
by Bac-Talan
Hebes25 wrote:That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!):D
Lol. ya, I get it too. :D nerds that I am.
But hey, you can never have too much chemistry or math can you? Right?... Guys?...

(for those of you that don't get it, its 602,200,000,000,000,000,000,000 in scientific notation)

Posted: Sun Nov 05, 2006 9:52 pm
by JabbaLovesLava
Alpha wrote:
Hebes24 wrote:That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!) :D
I feel like a nerd for understanding that. :D
I don't see any nerd-iness in udnerstanding that... :?

Posted: Sun Nov 05, 2006 10:44 pm
by Alpha
It's Avagondro's number from Chemistry Calculations to determine the moles/particles of a given subtance. It's used in conversions, I never seen it used outside Chemistry class. But anyway: shtr