Page 11 of 75
Posted: Fri Nov 03, 2006 6:05 pm
by trainmaster611
But that's all there is

Posted: Fri Nov 03, 2006 6:08 pm
by Hebes24
Yeah, that's it. Maybe along with that you can add some scorch marks, Laser hits, etc.
Posted: Sat Nov 04, 2006 12:23 pm
by GuitarMan
Its okay. Nothing special. Leave comments please.

Posted: Sat Nov 04, 2006 12:40 pm
by Talibanman
it would be better without those bright and dark red spots... anyways, good work.

Posted: Sat Nov 04, 2006 3:39 pm
by RevanSithLord
Maybe he tried to make it resemble blood?

Nice work though.

Posted: Sat Nov 04, 2006 4:24 pm
by Zaborack

Comments?
-zaborack
Posted: Sat Nov 04, 2006 4:43 pm
by trainmaster611
Wow that texture looks amazing!

Posted: Sat Nov 04, 2006 5:00 pm
by Bac-Talan
I like it Zaborak, but it looks like you went abit wild with the
burn tool...

The colored areas seem to shiny to blend in with the rest.
Posted: Sat Nov 04, 2006 5:16 pm
by Dohnutt
Bac-Talan wrote:I like it Zaborak, but it looks like you went abit wild with the
burn tool...

The colored areas seem to shiny to blend in with the rest.
I'd definitely have to agree on that one

Good skin, though.
Posted: Sun Nov 05, 2006 1:52 am
by Bac-Talan
Ok, today (tonight really) I decided to go and try to do some work on an old map that's about 95% done (and really cool) but never was released, even in beta, due to a horrible crashing problem that I couldn't figure out, and apparently no one else could either (from the lack of replys to my thread

)
Anyway, I'm posting this here because, thinking that I had lost one of my skins, I redid it.
Then I compared.
Then I laughed.
Really hard.
Seriously:
Before:

And After:
And I want to say "Thank You" for putting up with me as I was learning

(I'm still learning, and still have a long way to go, but I'm sure alot better than I used to be

)
Posted: Sun Nov 05, 2006 4:04 am
by Rekubot
Holy!
Great job Bac-Talan!
Posted: Sun Nov 05, 2006 12:36 pm
by Hebes24
That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!)

Posted: Sun Nov 05, 2006 5:18 pm
by wazmol
heres my commander bacara, i couldnt get him any better.
thanks, waz
Posted: Sun Nov 05, 2006 5:52 pm
by Rekubot
Actually, Bacara looks like this:
The purple bit is on the other shoulder, and the cape is purple. Change the heavy trooper's cape TGA file to change these two things.
Posted: Sun Nov 05, 2006 6:05 pm
by DooFi
and use a different purple

Posted: Sun Nov 05, 2006 6:20 pm
by Alpha
Hebes24 wrote:That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!)

I feel like a nerd for understanding that.

Posted: Sun Nov 05, 2006 6:51 pm
by Xavious
I don't understand it. I guess that means I'm not a nerd.
ON-TOPIC: wazmol69, it doesn't look like you did anything with that skin other than add a purple shoulder.
Posted: Sun Nov 05, 2006 9:25 pm
by Bac-Talan
Hebes25 wrote:That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!):D
Lol. ya, I get it too.

nerds that I am.
But hey, you can never have too much chemistry or math can you? Right?... Guys?...
(for those of you that don't get it, its 602,200,000,000,000,000,000,000 in scientific notation)
Posted: Sun Nov 05, 2006 9:52 pm
by JabbaLovesLava
Alpha wrote:Hebes24 wrote:That is 6.022*10^23 times better!!! (AHH!! Too much chemistry!!)

I feel like a nerd for understanding that.

I don't see any nerd-iness in udnerstanding that...

Posted: Sun Nov 05, 2006 10:44 pm
by Alpha
It's Avagondro's number from Chemistry Calculations to determine the moles/particles of a given subtance. It's used in conversions, I never seen it used outside Chemistry class. But anyway: shtr