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Re: SketchUp Models

Posted: Thu Jun 25, 2009 2:56 pm
by kooster
I dont even have the whole row that you guys have in the pic

Re: SketchUp Models

Posted: Thu Jun 25, 2009 3:27 pm
by destructo_bot
I just found a way to do it without pro...

But I wont tell unless i gets teh cookies :P

nah, just kiddin here it is.
Hidden/Spoiler:
TEH COOKIES!!!
Hidden/Spoiler:
Download google sketchup viewer, its a sketchup model viewing thing, completely free, and it has the 'model info' tool.
Hidden/Spoiler:
Image

Re: SketchUp Models

Posted: Thu Jun 25, 2009 5:11 pm
by kooster
this is really annoying so I dont think im gonna ever figure out how many polies there are.
I downloaded the viewer and it says the model was created in a newer verision and blahblah

Bottom Line: I don't think I'm gonna get the # any time soon :x

Im actually more angry than disappointed

Re: SketchUp Models

Posted: Thu Jun 25, 2009 9:27 pm
by Null_1138
Ok, I just uninstalled Pro and reinstalled Free (I assume we're all using Version 7 right?). Here's what I see when I toggle the Standards Toolbar.
Hidden/Spoiler:
Image
If you don't get that icon, I don't what else I can do.

Re: SketchUp Models

Posted: Fri Jun 26, 2009 4:15 pm
by destructo_bot
oops, I don't use sketchup 7, that may be why :oops:

Re: SketchUp Models

Posted: Sun Jul 12, 2009 1:46 pm
by Wonderboy
Which version are you guys using SketchUp7 Pro or the free version?

Re: SketchUp Models

Posted: Sun Jul 12, 2009 2:56 pm
by mswf
The trial of pro or the free version (Usually, the trial is used to convert only)

Re: SketchUp Models

Posted: Sun Jul 12, 2009 7:22 pm
by Wonderboy
I didn't know because pro is $495

Re: SketchUp Models

Posted: Sun Jul 12, 2009 7:50 pm
by Null_1138
There really isn't much of a difference between Free and Pro besides more import/export support. Oh, and Ruby coding.

Well, its good that this has been updated, because I have some new models:
Hidden/Spoiler:
Pilot-skin of my paintball gun.Image
Hidden/Spoiler:
A tunnel connector (because BF2 needs one badly).Image
Hidden/Spoiler:
Some sort of pipe that could go underground.Image

Re: SketchUp Models

Posted: Mon Jul 13, 2009 1:55 am
by Wonderboy
soz for many questions. does this and ze, ect. ect. work just the same on vista?

Re: SketchUp Models

Posted: Mon Jul 13, 2009 3:45 am
by mswf
I have Vista, Sketchup works just fine for me. Zeroeditor is a whole different story: Click Me

Re: SketchUp Models

Posted: Mon Jul 13, 2009 7:56 am
by newguy99
Nice models null!
I like them all especially the paintball gun.

Re: SketchUp Models

Posted: Mon Jul 13, 2009 7:01 pm
by Sky_216
The SketchUp bit of Catacran is mostly done :D.
Hidden/Spoiler:
Image
Still need to make the Command Tower and the Med Centre.

Re: SketchUp Models

Posted: Mon Jul 13, 2009 7:38 pm
by AQT
Now that is awesome! Looking forward to seeing the finished product. :thumbs:

Re: SketchUp Models

Posted: Mon Jul 13, 2009 9:23 pm
by obiboba3po
ya gotta lotta time on your hands to make all this awesome stuff sky, or else you must be using magic ;) it looks great though.

Re: SketchUp Models

Posted: Mon Jul 13, 2009 9:29 pm
by FragMe!
Another thing that I am not sure if you sketchup users are aware of but Ultimate Unwrap 3D can now handle .skp files. So on the demo (I have the full version so I can't tell) you could very well may be able to look at them and if you are lucky export them as an obj. I can't remember the save limitations on the demo.

Anyway here is a link to the site. Unwrap 3D demo

Re: SketchUp Models

Posted: Mon Jul 13, 2009 9:32 pm
by AceMastermind
FragMe! wrote:I can't remember the save limitations on the demo.
The demo can't save but is fully functional otherwise.

Re: SketchUp Models

Posted: Mon Jul 13, 2009 10:07 pm
by Commander_Fett
looking great sky! Though, I might recomend aplying the texture a bit larger, it looks a bit too tiled right now.

Re: SketchUp Models

Posted: Mon Jul 13, 2009 10:07 pm
by RogueKnight
AceMastermind wrote:
FragMe! wrote:I can't remember the save limitations on the demo.
The demo can't save but is fully functional otherwise.
I might go but the full version, just because some of my old sketchup models* deserve a chance to be used ingame, so, if this turns out to be the case, I'll gladly convert models for people when I have free time.

*mostly my KITT model, and a few Tatooine buildings, but my JKA shotty might make it in there as well.

Re: SketchUp Models

Posted: Tue Jul 14, 2009 2:14 am
by Wonderboy
ok well i downloaded sketchup7 and i made this here silo in like 10minutes my first model oh well, but apparently the board attachment quota has been reached so i can post it :(