Can't load/find Rep Capital Ship
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- trainmaster611
- Sith Lord

- Posts: 1779
- Joined: Thu Aug 24, 2006 5:22 pm
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- Location: Building a railway to Coruscant
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Can't load/find Rep Capital Ship
I downloaded that file that has all the complete capital ships in obj form in it and it worked when you are putting it in a space map.
But then I had a ground map and it said it could not find the files.
I copied the obj file to my Data_ABC folder and it still wouldn't work.
What am I doing wrong? 
- trainmaster611
- Sith Lord

- Posts: 1779
- Joined: Thu Aug 24, 2006 5:22 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Building a railway to Coruscant
- Contact:
RE: Can
So the obj file is just something that allows you to load them altogether? 
-
fat_walrus
RE: Can
Here's a step-by-step process:
1) Copy dddd.obg from assets\worlds\KAM\odf\ and paste it in you ODF file in Worlds\***\odf (your land map)
2) Make a space map
3) Copy all ODFs and MSHs from you space map and paste them in you worlds\***\ folder
Now load you space level
4) Open ZE and go to MultiSelect under object
5) Hold down Shift and drag a box over the capital ship -=MAKE SURE YOU HAVE EVERYTHING SELECTED-=
6) Hit Save Group
7) Save this OBG over dddd.obg
load it in you land map
9) Have fun
10) have a lot of fun
1) Copy dddd.obg from assets\worlds\KAM\odf\ and paste it in you ODF file in Worlds\***\odf (your land map)
2) Make a space map
3) Copy all ODFs and MSHs from you space map and paste them in you worlds\***\ folder
Now load you space level
4) Open ZE and go to MultiSelect under object
5) Hold down Shift and drag a box over the capital ship -=MAKE SURE YOU HAVE EVERYTHING SELECTED-=
6) Hit Save Group
7) Save this OBG over dddd.obg
9) Have fun
10) have a lot of fun
-
DarkHelmet
trainmaster611 wrote
Open 1 of the obg's with wordpad (not notepad) and you'll see somethink like this:
As you can see it only contains the odf's and their location.
You you need to copy every odf (and msh) mentioned in the file to your world (not neccessarily the entire space folder).
yes.So the obj file is just something that allows you to load them altogether?
Open 1 of the obg's with wordpad (not notepad) and you'll see somethink like this:
These are the first lines of the IMP-Stardestroyer.obg.Object("imp_ship_6", "imp_cap_stardestroyer1")
{
ChildRotation(1.000002, 0.000000, 0.000000, 0.000000);
ChildPosition(-69.418976, -24.464569, 39.022888);
Team(1);
NetworkId(-1);
GeometryFile("imp_cap_stardestroyer1");
}
Object("imp_turr_1", "imp_bldg_boxturret")
{
ChildRotation(0.707419, 0.000000, -0.706797, 0.000000);
ChildPosition(-136.847992, 9.653473, 1005.528870);
Team(1);
NetworkId(-1);
GeometryFile("imp_bldg_boxturret");
}
As you can see it only contains the odf's and their location.
You you need to copy every odf (and msh) mentioned in the file to your world (not neccessarily the entire space folder).

