Can't load/find Rep Capital Ship

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trainmaster611
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Can't load/find Rep Capital Ship

Post by trainmaster611 »

I downloaded that file that has all the complete capital ships in obj form in it and it worked when you are putting it in a space map. :D But then I had a ground map and it said it could not find the files. :x I copied the obj file to my Data_ABC folder and it still wouldn't work. :( What am I doing wrong? :|
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RE: Can

Post by GuitarMan »

Do you have the MSH and OBJ, files in your world folder? If not then put them in there. It should work then.
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trainmaster611
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RE: Can

Post by trainmaster611 »

So the obj file is just something that allows you to load them altogether? :|
fat_walrus

RE: Can

Post by fat_walrus »

Here's a step-by-step process:

1) Copy dddd.obg from assets\worlds\KAM\odf\ and paste it in you ODF file in Worlds\***\odf (your land map)
2) Make a space map
3) Copy all ODFs and MSHs from you space map and paste them in you worlds\***\ folder

Now load you space level

4) Open ZE and go to MultiSelect under object
5) Hold down Shift and drag a box over the capital ship -=MAKE SURE YOU HAVE EVERYTHING SELECTED-=
6) Hit Save Group
7) Save this OBG over dddd.obg
8) load it in you land map
9) Have fun
10) have a lot of fun
DarkHelmet

Post by DarkHelmet »

trainmaster611 wrote
So the obj file is just something that allows you to load them altogether?
yes.

Open 1 of the obg's with wordpad (not notepad) and you'll see somethink like this:
Object("imp_ship_6", "imp_cap_stardestroyer1")
{
ChildRotation(1.000002, 0.000000, 0.000000, 0.000000);
ChildPosition(-69.418976, -24.464569, 39.022888);
Team(1);
NetworkId(-1);
GeometryFile("imp_cap_stardestroyer1");
}

Object("imp_turr_1", "imp_bldg_boxturret")
{
ChildRotation(0.707419, 0.000000, -0.706797, 0.000000);
ChildPosition(-136.847992, 9.653473, 1005.528870);
Team(1);
NetworkId(-1);
GeometryFile("imp_bldg_boxturret");
}
These are the first lines of the IMP-Stardestroyer.obg.
As you can see it only contains the odf's and their location.
You you need to copy every odf (and msh) mentioned in the file to your world (not neccessarily the entire space folder).
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