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What on earth is this???

Posted: Tue Sep 21, 2010 7:54 am
by [TFA]Padawan_Fighter
Hidden/Spoiler:
Image

I meant to put dag1_prop_mist in there, but for some reason, it shows up as cotton candy >.>

What did I do wrong?

Re: What on earth is this???

Posted: Tue Sep 21, 2010 8:56 am
by THEWULFMAN
1, have you edited the texture?
2, have you edited the fx file?

Re: What on earth is this???

Posted: Tue Sep 21, 2010 8:58 am
by [TFA]Padawan_Fighter
did a manual clean...fixed it -.-


Lock/delete?


*EDIT* Well, I guess I could put this topic to some use. Now that I have the mist fixed, how do I make them...bigger? There's like a bajillion parameters that say 'size' or 'scale'...

Re: What on earth is this???

Posted: Tue Sep 21, 2010 3:47 pm
by Fiodis
Opening up the effect in Particle Editor, completely expand all the emitter trees. Click on "Stages" under "Spawner". The size values there are what the particles initially spawn as. The size values under transformer are how the size is changed over the transformer's lifetime.

Re: What on earth is this???

Posted: Tue Sep 21, 2010 4:02 pm
by THEWULFMAN
Any other questions?

Re: What on earth is this???

Posted: Wed Sep 22, 2010 12:43 am
by [TFA]Padawan_Fighter
Fiodis wrote:Opening up the effect in Particle Editor, completely expand all the emitter trees. Click on "Stages" under "Spawner". The size values there are what the particles initially spawn as. The size values under transformer are how the size is changed over the transformer's lifetime.

Do I *have* to do it in Particle Editor? I mean, there's a bunch of parameters in the ODF dealing with the scale and size. I already fooled with one of them and it mad the 'middle' one bigger.

Re: What on earth is this???

Posted: Wed Sep 22, 2010 3:25 am
by DarthD.U.C.K.
you could also use a texteditor to open the effect and change the size this way

Re: What on earth is this???

Posted: Wed Sep 22, 2010 3:59 am
by [TFA]Padawan_Fighter
DarthD.U.C.K. wrote:you could also use a texteditor to open the effect and change the size this way
'Tis kinda what I said.

[TFA]Padawan_Fighter wrote:there's a bunch of parameters in the ODF dealing with the scale and size.
So I guess I'll just keep fooling with the parameters and see if I can get them all big.

Re: What on earth is this???

Posted: Wed Sep 22, 2010 1:28 pm
by DarthD.U.C.K.
[TFA]Padawan_Fighter wrote:
DarthD.U.C.K. wrote:you could also use a texteditor to open the effect and change the size this way
'Tis kinda what I said.
you were asking if there was another way beside using PE. you only said you edited odf-parameters, so i gave you an answer correct under these circumstances. where did you say you edited the effect (not an odf) with a texteditor?

Re: What on earth is this???

Posted: Wed Sep 22, 2010 4:22 pm
by Fiodis
@ Padawan - I opened up the odf you're talking about and I see only four parameters possibly related to size (Min and MaxSize, as well as the Radius lines). I've never edited an effects odf file and I'm not entirely sure how effect odfs work, anyway, since most (if not all) of what you can do with them you could do just as well with Particle Editor.

I wrote a pseudotutorial for PE a while back - link. Part of it'll go over how to change the size of an effect.

Re: What on earth is this???

Posted: Wed Sep 22, 2010 7:21 pm
by MrCrayon
I laughed hard when I saw this. I am telling you, that is the best epic fail ever :funny2: .

Anyway, all I can saw is maybe you could just scrap the mist from yavin and use geonosis mist or perhaps dagobah mist

Re: What on earth is this???

Posted: Thu Sep 23, 2010 1:33 am
by [TFA]Padawan_Fighter
This isn't Yavin mist, it's Dagobah mist -.-

@Fiodis: Ah...did I say ODF?...dang, sorry. I meant the .fx file.

Re: What on earth is this???

Posted: Thu Sep 23, 2010 2:21 pm
by Fiodis
[TFA]Padawan_Fighter wrote:@Fiodis: Ah...did I say ODF?...dang, sorry. I meant the .fx file.
In that case I urge you even more strongly to use PE to edit it.

Re: What on earth is this???

Posted: Thu Sep 23, 2010 3:59 pm
by Darth_Squoobus
That's actually kinda cool. Maybe you should repeat the mistake intentionally on a later map.

Re: What on earth is this???

Posted: Thu Sep 23, 2010 5:33 pm
by MrCrayon
um, well change it to Yavin mist. Why must you use dagobah mist? I think you should just use an alternate asset, but what ever...

Re: What on earth is this???

Posted: Thu Sep 23, 2010 6:10 pm
by Fiodis
MrCrayon wrote:um, well change it to Yavin mist. Why must you use dagobah mist?
Maybe he feels that Dagobah mist fits in better? Anyway, it's not like it's an unsolvable hardcoded problem or anything.

Re: What on earth is this???

Posted: Thu Sep 23, 2010 6:23 pm
by MrCrayon
meh, well, whatever floats your boat I guess. Personally, I am not as picky or anything. Only when I really want something to be amazing and flawless...