Self-Repaired Turrets [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
modmaster13
General
General
Posts: 777
Joined: Wed Aug 18, 2010 4:23 pm
Games I'm Playing :: COD SWBF
xbox live or psn: KrypticcElementt
Location: Twitter @_KrypticElement
Contact:

Self-Repaired Turrets [Solved]

Post by modmaster13 »

Hi I was playing Bespin platforms the other day and I saw the air turrets were "self-repaired." How could I do that in BF2?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Self-Repaired Turrets

Post by DarthD.U.C.K. »

im not sure, but i would try the "AddHealth" command.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: Self-Repaired Turrets

Post by Teancum »

Betcha a great place to start would be to look at the turret odf.
modmaster13
General
General
Posts: 777
Joined: Wed Aug 18, 2010 4:23 pm
Games I'm Playing :: COD SWBF
xbox live or psn: KrypticcElementt
Location: Twitter @_KrypticElement
Contact:

Re: Self-Repaired Turrets

Post by modmaster13 »

Teancum wrote:Betcha a great place to start would be to look at the turret odf.
I did. :?
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Self-Repaired Turrets

Post by AQT »

Did you try what DarthD.U.C.K. suggested? The AddHealth parameter would make the turret gradually gain health points if you set it to a value much lower than the MaxHealth of the turret. Unless you are asking about turrets that only gain health gradually once after they are destroyed, like the stock ceiling-mounted turrets and sonic turrets on Geonosis, for example. That is done with the RespawnTime parameter. The value you give it is the number of seconds in which the turret will become fully rebuilt.
modmaster13
General
General
Posts: 777
Joined: Wed Aug 18, 2010 4:23 pm
Games I'm Playing :: COD SWBF
xbox live or psn: KrypticcElementt
Location: Twitter @_KrypticElement
Contact:

Re: Self-Repaired Turrets

Post by modmaster13 »

AQT wrote:Did you try what DarthD.U.C.K. suggested? The AddHealth parameter would make the turret gradually gain health points if you set it to a value much lower than the MaxHealth of the turret. Unless you are asking about turrets that only gain health gradually once after they are destroyed, like the stock ceiling-mounted turrets and sonic turrets on Geonosis, for example. That is done with the RespawnTime parameter. The value you give it is the number of seconds in which the turret will become fully rebuilt.
That's what its called! "RespawnTime!"
Post Reply