Enviromental map
Posted: Fri Aug 15, 2014 8:13 am
I applied an environmental map to a texture, but It completely overwrites the texture itself. Is there a way to have an evnmap with the texture made for it? Btw I am using the meshtool 4 for the evnmap.
Edit: so I fixed it a little bit, but I still would like the texture to show through the reflection a little bit more.
Edit: so I fixed it a little bit, but I still would like the texture to show through the reflection a little bit more.