Page 5 of 7

Posted: Tue Apr 04, 2006 2:36 pm
by Teancum
Perhaps it was something small that I changed between this beta and what I've done today. Hopefully someon else can shed more light on this.

Posted: Tue Apr 04, 2006 3:00 pm
by Bobafett16
wow, nice Job Tean! :) Awsome work! :)

Posted: Tue Apr 04, 2006 3:45 pm
by Rpe7
Maybe this can help. I played the map online with a friend to see what would happen and online I did have the sniper ... So It's a singleplayer thing. The map worked great online, everything went well, no lag.

Posted: Tue Apr 04, 2006 4:31 pm
by Guest
Teancum
so, i founded one game-mistake. So, if i play for Imperial spy, and if i have Beam rifle, and if and change rifle to pistol - boom! - game will crash.
do you know about this glitch?

Posted: Tue Apr 04, 2006 4:52 pm
by Teancum
Is the beam rifle the award sniper rifle?

Posted: Tue Apr 04, 2006 4:58 pm
by Schizo
Yes, it is. You'll need to make a new ordinance file to fix the award sniper rifle glitch. Trust me, I've had some problems with it with some of my mod weapons.

Posted: Tue Apr 04, 2006 4:58 pm
by Thrawn
yes, the beam rifle is what you get for like 12 headshot kills with a sniper.

OFF TOPIC: Where did every one dowload their mod tools from? Im gonna look into modding for the sole reason of making Grand Admiral Thrawn

Posted: Tue Apr 04, 2006 5:13 pm
by Rpe7

Posted: Tue Apr 04, 2006 5:18 pm
by Thrawn
OFF TOPIC: TY Rpe7 I hope I can manage modding. Ill probably just read whatever instruction it has and have some sort of seizure. :lol:

Posted: Tue Apr 04, 2006 5:45 pm
by theguarder
You need to fix the Death region on the freezing chamber... its to big if you tuch the wall besides it you die, the fountain animation didnt work for me... i personally think that the hero with orange force lightening is to strong... and im not shure, but it seems like the jedies arent reflecting the bullets that IG-88 is shooting....

Im tired... godnight :p

Posted: Tue Apr 04, 2006 5:52 pm
by Thrawn
Yeah i got the death reigon too, but the game didnt crash when i got beam rifle and swiched weapons.

Posted: Tue Apr 04, 2006 6:22 pm
by Teancum
theguarder wrote:You need to fix the Death region on the freezing chamber... its to big if you tuch the wall besides it you die,
I'll check on that
theguarder wrote:the fountain animation didnt work for me
I've never looked at it. It probably doesn't. Oh Well
theguarder wrote:... i personally think that the hero with orange force lightening is to strong... and im not shure, but it seems like the jedies arent reflecting the bullets that IG-88 is shooting....
Not changing the orange lighting. From what I recall it's pretty close to the Emperor's lighting.

Ummm, since they can't block IG-88's shots, we'll just say he carries a disruptor rifle.

Posted: Tue Apr 04, 2006 6:23 pm
by Mike951
Good map, looks great, I especially liked the recon trooper and his cloak, the bots actully ignore you when you're just sitting there! The commander (like others said) is a bit weak though. While playing I noticed a couple of bugs:
1.Whenever I start GCW Assault It crashes, CW Assault works fine.
2.I captured all but one of the cp's in GCW as imps, and the victory timer started going down...Another map had this problem too if I remeber correctly. Heres a screen: http://img468.imageshack.us/img468/8972 ... bug7pq.jpg

Posted: Tue Apr 04, 2006 6:38 pm
by Rpe7
Mike951 wrote:Good map, looks great, I especially liked the recon trooper and his cloak
MIke951, does the recon trooper has sniper rifle in single player on your comp? It doesn't have it on mine.
Teancum wrote:Ummm, since they can't block IG-88's shots, we'll just say he carries a disruptor rifle.
Yeah, It's cool to keep it that way, it's more of a challenge. In Shatterpoint lightsabers couldn't block Nick Rostu's bullet guns' shots (no energy-weapons) neither.

Posted: Tue Apr 04, 2006 8:11 pm
by Mike951
Rpe7 wrote:MIke951, does the recon trooper has sniper rifle in single player on your comp? It doesn't have it on mine.
Yea, It works fine...I don't know why it wouldn't work.

Edit: Heres another cp bug :oops: http://img421.imageshack.us/img421/6645 ... ug28mg.jpg

Posted: Tue Apr 04, 2006 8:14 pm
by Delta_57_Dash
for soem reason, when I played, plo koon had regeneration instead of lightning, no recon trooper, no commander, only 1 hero mode... redling see if that makes a difference...

Posted: Tue Apr 04, 2006 8:26 pm
by Teancum
Did you delete the old version first?

Posted: Tue Apr 04, 2006 8:31 pm
by Delta_57_Dash
uhmm... ok let me try deleting BS2 folder then reinstalling

EDIT: nope, it's a no-go, it WON'T FRIKIN WORK!!! (well, it works, but acts like 0.90 version)

EDIT 2: and it has missing sounds for chaingun, shotgun, pistol...

EDIT 3: *bangs head against desk* stupid me, I was playing bespin: platforms >.>

Posted: Tue Apr 04, 2006 8:59 pm
by squipple
Lookin nice Teancum. This is the only map I've got of yours that is rock solid. Yes, they're back to crashing again. I've deleted and re-installed Yavin4 and it's hit-or-miss. I'm trying to troubleshoot settings on my end though.

Anyway, back to cloud city...
I like Hero Assault on this map, it works out nicely. I also like the new heroes. Is it possible to port 'orbital strike' from BF1? That was always one of my fave weapons from BF1, and might be a good alternate weapon for your new units (or maybe a future unit).

- 1-flag isn't working..still get the 150/150 reinforcement count with nobody spawning.
- The way that 2-flag is set up, if someone gets over to the enemy's CP with a rocket launcher guy successfully, the game is over. All you have to do is lay mines in the room, wait for them to spawn, collect ammo and repeat. Now, you could argue "well just don't do that then", but I think it's a good idea to try to prevent that in the design. Maybe if there were some spawn points outside that room, or if there was an entirely separate spawn area, it would alleviate that. I always thought it would be cool to set up 2 flag to have one goal in the carbon freezing chamber, and one in the middle of that upper area, but..your choice.
- I can confirm the death region in the carbon freezing chamber being too big
- Fountains are working fine for me
- I can also confirm that blue texture thing on the wall that 'theguarder' posted on the first page of this thread

Keep on rockin on these maps!

Edit: @ Delta, your Bespin Platforms crashes too? What kind of video card do you have?

Posted: Tue Apr 04, 2006 9:26 pm
by Postulio
whered o u DL it?