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Second Battle of Geonosis: Central Push v1.1
Posted: Fri Feb 12, 2010 7:32 pm
by Lysia_Keyes
Here we have it, the relase of the first in my Second Geonosis series. This map details Kenobi's area of the assault against the Geonosians.
To install, just copy the contents of the rar into your GameData folder.
Credit to ANDE for the ARF model.
Link to the WIP
http://www.gametoast.com/forums/viewtop ... 29&t=21540
Link to DOWNLOAD
http://www.filefront.com/15568707/Secon ... ELEASE.rar
Enjoy!
Re: Second Battle of Geonosis: Central Push v1.1
Posted: Fri Feb 12, 2010 7:54 pm
by JadenWolf32
cool

! awesome Lysia, I would give a 9.0 from 10 overall

!!!!
keep it up

!!!
PS: 3 super happy smiles is a good sign!
Re: Second Battle of Geonosis: Central Push v1.1
Posted: Fri Feb 12, 2010 8:15 pm
by acryptozoo
Nice i have been waiting for this to come out

Re: Second Battle of Geonosis: Central Push v1.1
Posted: Fri Feb 12, 2010 8:34 pm
by CommanderBacara/CC-1138
good map Lysia_Keyes

i like this
great job!!!

Re: Second Battle of Geonosis: Central Push v1.1
Posted: Fri Feb 12, 2010 9:24 pm
by Blade117
Re: Second Battle of Geonosis: Central Push v1.1
Posted: Sat Feb 13, 2010 6:17 am
by Hawk
Cool,
I download it!

Re: Second Battle of Geonosis: Central Push v1.1
Posted: Sat Feb 13, 2010 7:26 am
by Lagomorphia
The UK english isn't localized.
Re: Second Battle of Geonosis: Central Push v1.1
Posted: Sat Feb 13, 2010 7:31 am
by Delta-1035
I will try this out.

Re: Second Battle of Geonosis: Central Push v1.1
Posted: Sat Feb 13, 2010 1:34 pm
by sampip
All in all, it's a massive improvement to the Beta but there are still some bugs that I found:
The back area of the map (where the far-off Republic Command Post is) is too bland. It would look better if there was some more height variation and rocks to cover it up.
I'm sure I already said this - but add some foilage!The Foilage from Geonosis is very good, it's just some rocks and pebbles on the ground, it'll improve the map a lot. Here is how you do it.
Blend your height variation in ZE. Some parts of the height look a little too blocky.
Commander Cody has the award weapon freezing issue (you didn't set him up to use the award rifle in his odf). His weapon gets stuck on the pistol if you get a Frenzy.
Oh, and you need to credit Deviss-Rex, CodaRez, Fragme and RepSharpshooter for the Episode 2 Commander Cody model.
Apart from that, nice map, I had fun playing it!

Re: Second Battle of Geonosis: Central Push v1.1
Posted: Sun Feb 14, 2010 9:59 am
by Lephenix
I dont specialy like it , but this my gameplay :
http://fr.xfire.com/video/21c44e/