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WIP: Tatooine City (completed!)
Posted: Mon Jul 31, 2006 9:35 pm
by Xavious
hello, i'm back with another mod anouncement. this one is called tatooine city. so far i have a layout (built in zeroedit) with one central street and several backroads, plus a bunch of hangers. i hope to add an at-te (cw) and at-at (gcw) that will fight its way down the main street. cis/ rebels spawn first on the city outskirts, while republic/ empire starts farther back in the city.
edit: here are the new screenshots:
http://img340.imageshack.us/img340/4881 ... 251kf5.jpg
http://img324.imageshack.us/img324/3267/tcy1dr9.jpg
http://img324.imageshack.us/img324/4339 ... 247oc7.jpg
http://img324.imageshack.us/img324/6679 ... 250mr9.jpg
http://img340.imageshack.us/img340/3186 ... 242kc5.jpg
i am also in need of beta testers. if you would like to beta test, tell me and i will send you the map. if you beta test you will be in the credits plus you will have the chance to play the map early.
beta testers:
i need a list of bugs, suggestions, etc. anything you find wrong with the map, please tell me.
Posted: Mon Jul 31, 2006 9:38 pm
by (GT)superfobio
looks pretty good but i hope you will be adding more it is kinda boring like that
Posted: Mon Jul 31, 2006 9:39 pm
by Xavious
yes, i am adding more.
Posted: Mon Jul 31, 2006 9:40 pm
by (GT)superfobio
good u think u could add speeders or some type of vehicle ive always wanted vehicles in city like maps

Posted: Mon Jul 31, 2006 9:49 pm
by Xavious
i already said i'm adding command walkers....
and of course that also means adding some other vehicles to fight them.
Posted: Tue Aug 01, 2006 6:01 am
by Aksel3
Looking good so far. However, the streets looks kinda...
empty? 
Posted: Tue Aug 01, 2006 6:55 am
by Linus
Suggestions :
● Edit the sides: Different weapons, skins etc.
● Like Aksel3 said, it's empty, fix it.
- Linus
Posted: Tue Aug 01, 2006 8:07 am
by Blueline
say to me sometimes where are bots? certainly you have left out bots because you wanted to cover up you none barriers has done! simply cheap
Posted: Tue Aug 01, 2006 8:32 am
by AlPhA29
i dun think the command walkers will fit. How could a big monstrous destroyer walk in between the houses of tatooine...as u said its a city...the houses would be very close...you could also use turrets
Posted: Tue Aug 01, 2006 8:36 am
by Xavious
Linus wrote:Suggestions :
● Edit the sides: Different weapons, skins etc.
● Like Aksel3 said, it's empty, fix it.
- Linus
it won't look so empty with 60 ai running around will it?
and i plan to edit the sides, and perhaps create "civilians." lol.
Blueline wrote: say to me sometimes where are bots? certainly you have left out bots because you wanted to cover up you none barriers has done! simply cheap
i have only done some of the barriers so far, and i am testing with no ai. please remember this
is a Work In Proggress.
Posted: Mon Aug 07, 2006 7:23 pm
by Xavious
i need beta testers for tatooine city. see the first post.
Posted: Mon Aug 07, 2006 7:43 pm
by Ipodzanyman
I'll beta test...

Posted: Tue Aug 08, 2006 6:32 am
by Aksel3
I would be happy to test your map,
Darth_Maul.

Posted: Tue Aug 08, 2006 8:23 am
by LordGrievous13
I'll beta
Posted: Tue Aug 08, 2006 10:35 am
by Aksel3
Posted: Tue Aug 08, 2006 12:07 pm
by Maximus
I'lll beta test and find glitches if you want...
Posted: Tue Aug 08, 2006 12:13 pm
by Xavious
Aksel3 wrote:[*]I highly recommend that you change the skins. Especially of the Clones/Imperials. If you can't skin, I'd be happy to make some skins for you.

[/list]If you fix those mentioned bugs, your map will be a masterpiece.

\don't worry, i'm working on skins. i just didn't put them in this version.
Posted: Tue Aug 08, 2006 6:17 pm
by Maximus
Done Beta Testing!! Woohoo!
Ok, the map was really fun, but there were a few things:
Things I liked:
The Assault Mode was CRAZY fun. That's a really nice mode.
The Heavy Assault Walkers, but they were a bit overkill...
The Taun-Taun Head...can't get enough of it!
Things that were a little off:
Bot Pathing...What bot pathing? I threw one grenade and killed
16 units. They had just been standing around at a cp.
This:

Apparently Mr. CIS assasin droid learned to hack!
All in all, a really fun map! Just fix that bot pathing...
Posted: Tue Aug 08, 2006 6:36 pm
by Ipodzanyman
I'll post some stuff later...
Posted: Tue Aug 08, 2006 6:47 pm
by LordGrievous13
I would reccomend you not use the EP 3 clone troopers with the Rail arc trooper because it just doesn't look right I would use either the Galactic marine or EP 2 clone troopers with the rail trooper. Also I would reccomend talking to Majin Revan about getting some of the files he's using in the Rise Of The Empire series