Page 1 of 1

Where's My Map Munged To? [Solved or at least half of it is]

Posted: Thu Jul 23, 2009 11:59 pm
by vegati
Okay, so whenever I munge my map I can't find it when I am done! Where does it go to?

Re: Where's My Map Munged To?

Posted: Fri Jul 24, 2009 12:24 am
by jedikiller32
Should be in the AddOn folder in the BFBuilder directory. eg C:\BFbuilder\Addon.

Re: Where's My Map Munged To?

Posted: Fri Jul 24, 2009 12:39 am
by vegati
It isn't and it doesn't show up in-game. My munge log is blank too.

Re: Where's My Map Munged To?

Posted: Fri Jul 24, 2009 12:42 am
by jedikiller32
It's not supposed to show up ingame.

Your munged map will be located (assuming you have BFBuilder installed to this directory) here: C:\BFBuilder\Addon. It will NOT be in your game addon folder. You will have to manually copy and paste the folder over into the game addon folder.

The munge log is not necessarily supposed to show anything. It's fine if it doesn't- that generally means that things are right.

Re: Where's My Map Munged To?

Posted: Fri Jul 24, 2009 12:48 am
by vegati
It works now. Sorry, I'm used to modding BF2. lol I'm a newbie all over again. :lol:

*EDIT* Well, I can see the map on the menu but when I try to play it, it crashes. Are there any modtools that create an error log or something?

Re: Where's My Map Munged To? [Solved]

Posted: Fri Jul 24, 2009 12:57 am
by jedikiller32
Move SPTest.exe into the GameData folder (where Battlefront.exe and the Addon folder are). Run it, play the map, and post the error log that it generates in BFront.log here, and I can try to help you.

Re: Where's My Map Munged To? [Solved]

Posted: Fri Jul 24, 2009 1:02 am
by vegati
Opened logfile BFront.log 2009-07-24 0100

Message Severity: 2
.\movie\RedMovie.cpp(467)
Segment 0x794e997d does not exist in movie 0xb86e8e36

Here it is

Re: Where's My Map Munged To? [Solved or at least half of it is]

Posted: Fri Jul 24, 2009 11:35 am
by MasterFang1
thats not whats crashing your map, you get that error if you dont make a flyby movie on the instant action screen, which is not needed.