Fog, I want it thinner
Posted: Tue Jun 13, 2006 7:09 pm
In my map I want fog, but waaaaaaay less than this:

In the sky file:
FogColor(95,111,126);
WorldFogRange(-1.7, -5.0);
In the .fx file:
Effect("FogCloud")
{
Enable(1);
Texture("fluffy");
Range(60.0, 100.0);
Color(168, 172, 180, 128);
Velocity(5.0, 0.0);
Rotation(0.1);
Height(16.0);
ParticleSize(28.0);
ParticleDensity(60.0);
What should I change so it is a bit lower, and thinner so you can see through it?
In the sky file:
FogColor(95,111,126);
WorldFogRange(-1.7, -5.0);
In the .fx file:
Effect("FogCloud")
{
Enable(1);
Texture("fluffy");
Range(60.0, 100.0);
Color(168, 172, 180, 128);
Velocity(5.0, 0.0);
Rotation(0.1);
Height(16.0);
ParticleSize(28.0);
ParticleDensity(60.0);
What should I change so it is a bit lower, and thinner so you can see through it?