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Lighting not showing up [Solved]
Posted: Fri Jan 08, 2010 2:14 pm
by General_Nate
Hello Gametoast! It's been too long.
Anyway, I've been trying to add omniscient (Woah, I spelled it right!) and spot lighting to my map. And in ZE it looks great! But ingame, it doesn't show up.
Am I missing something? A .req somewhere? Or a piece of LUA code? How do I get my changes ingame?
Thanks!
Re: Lighting not showing up
Posted: Fri Jan 08, 2010 2:17 pm
by Coley
Well, I don´t know anything to this topic, but shouldn´t you post any files or that what you´ve already done, that anyone can help you?
No offense and I don´t want to be bold, I´m a beginner^^
Re: Lighting not showing up
Posted: Fri Jan 08, 2010 2:18 pm
by Eggman
Is it just not affecting the terrain, or is it not affecting objects as well?
Edit: There aren't any files you need to post for this issue. Setting up lights really doesn't involve anything besides ZE.
Re: Lighting not showing up
Posted: Fri Jan 08, 2010 2:21 pm
by General_Nate
Coley wrote:Well, I don´t know anything to this topic, but shouldn´t you post any files or that what you´ve already done, that anyone can help you?
No offense and I don´t want to be bold, I´m a beginner^^
There aren't really any files to post... Unless you guys want pictures.
Eggman wrote:Is it just not affecting the terrain, or is it not affecting objects as well?
Edit: There really aren't any files you need to post for this issue. Setting up lights really doesn't involve anything besides ZE.
It's effecting both in ZE, but nether ingame.
Re: Lighting not showing up
Posted: Fri Jan 08, 2010 2:22 pm
by Coley
Sorry, he wrote that he has maybe forgotten a req or a part of a lua. I thought, then he should post the lua
Sorry...
Re: Lighting not showing up
Posted: Fri Jan 08, 2010 4:52 pm
by Maveritchell
General_Nate wrote:omniscient (Woah, I spelled it right!)
You misspelled "omnipresent" (that's what "omni light" is short for - your light isn't "all-knowing").
Any light you use needs to be burned to the terrain to be visible there. Depending on the objects you have placed there, you may want to check (or uncheck) the "static" box. Make sure to read through the BF2_lighting doc.
Re: Lighting not showing up
Posted: Sat Jan 09, 2010 12:11 pm
by General_Nate
Maveritchell wrote:General_Nate wrote:omniscient (Woah, I spelled it right!)
You misspelled "omnipresent" (that's what "omni light" is short for - your light isn't "all-knowing").
*Facepalm*
Maveritchell wrote:Any light you use needs to be burned to the terrain to be visible there.
*Facepalm*
Maveritchell wrote:Depending on the objects you have placed there, you may want to check (or uncheck) the "static" box.
*Facepalm*
Maveritchell wrote:Make sure to read through the BF2_lighting doc.
*Facepalm*

<-- Me reading Mav's post.
...
Ok then, I got it to work, thanks Mav!
Can be Solve-ified!