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Posted: Tue Aug 23, 2005 9:58 pm
by RDST
your first?! if so Diet Dr. Pepper! if not Diet Dr. Pepper! this is really good
Posted: Tue Aug 23, 2005 10:01 pm
by EraOfDesann

Good thing this was bumped or else I would have missed it! LOL
It looks really good Neg! It was probably a really good idea too to release your first map after you've gotten totally used to the tools! I can't wait to try it! *shakes with excitement*
Posted: Tue Aug 23, 2005 10:41 pm
by fruitymarshmallow
I still can't open it even after I saved it

Posted: Tue Aug 23, 2005 11:18 pm
by Kyross
Woohoo neg. I can't get it from savefile whatever it is, and it's been so long since anything's been released. Really look forward to it.
Posted: Wed Aug 24, 2005 2:07 am
by EraOfDesann
Wow. That's a great map. It's well designed and feels like a real Star Wars planet. Here are some suggestions to improve the next version:
1) When I played the map it lagged quite a bit because of rain and foilage. I suggest decreasing the rain and/or foilage to make it less laggy. I know it's a tough sacrifice, but it'd mean a lot.
2) I noticed that your map had that "Geonosis tint" that mod maps have by default. I'm not sure if you knew this or wanted to keep the tint in there, but to get rid of it you just do the following...
Go into your sky file.
Put two slashes (//) in front of ObjectVisibility, Ambient Color, TopDirectionalAmbientColor, CharacterAmbientColor, and VehicleAmbientColor.
Save your sky file after putting all the slashes in the right places.
Now just clean and munge then test. The orange tint should be completely gone if you did that ^ correctly.
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Anyway, hope my suggestions were helpful and good job!

Posted: Wed Aug 24, 2005 12:24 pm
by sawyerdk9
just started downloading.
Negative, are you going to release a version like Era Of Desann said?
somethings wrong w/ savefile
Posted: Wed Aug 24, 2005 2:35 pm
by Qdin
Neg Smiley, We on the Mandalorian Mod Team is ALSO gonna make a map (or many) on Dxun Moon and Onderon etc. just so you know it

Posted: Wed Aug 24, 2005 4:15 pm
by NegativeSmiley
I figured you guys would so everywhere I posted my map I made a special note this isn't with any of you guys.
Era I'm definatly gonna add that for version 2.0
Thx very much.
EDIT: Era i've changed the sky file, thx again. As for the folilage and rain im not sure what to give up. If I take away foliage the group looks like crap so I guess the rain will have to be more like the Yavin rain

Posted: Wed Aug 24, 2005 4:17 pm
by Delta_57_Dash
uhm smiley, the link in your sig don't work
RE: Re: RE: Re: RE: Re: RE: Released: ONDERON: DXUN MOON
Posted: Wed Aug 24, 2005 4:26 pm
by Rends
NegativeSmiley,
would you please post the Map specs into the Battlefront map list sticky, thx!
index.php?name=PNphpBB2&file=viewtopic&t=368
Rends
RE: Re: RE: Re: RE: Re: RE: Released: ONDERON: DXUN MOON
Posted: Thu Aug 25, 2005 6:09 am
by Bulldog
Well it took forever to download but I'd say it was worth it. Very nice feel to the map, a bit laggy but nothing that really diminished my enjoyment. One suggestion, for the Imp Officer replace the Thrawn skin with the standard officer that's been in a few maps (otherwise that white uniform's going to get
ruined in the jungle

)
Posted: Thu Aug 25, 2005 6:47 am
by NegativeSmiley
I also plan to do that in the future.
*UPDATE*
http://pcgamemods.com/15598/
Go there and get if quickly!
Hope that makes life easier,
Smiley
Posted: Thu Aug 25, 2005 11:35 am
by CarbineImpulse
Mega fast download!
Neg, the map is great, really, really good. Probably some will complain about bits from shipped worlds being used but us non XSI users are kind of limited, anyway it more than makes up for it in gameplay which a lot of mod maps miss out on. One thing though, what the frick did you do to the AI???
[GameObjectClass]
AIabilities/skill = x 10000
AISteroidValue = x 10000
man, trying to win on hard setting is Diet Dr. Pepper near impossible and that makes the whole thing more of a challenge and really highly enjoyable. Tons of variation, great sniping positions as well as all out mad close combat. Honestly this'll be in my addon folder for ages!
Game play is what makes a map fun and yours has it by the bucket load. Great job Neg, I'm off to try and win... at least once!

Posted: Thu Aug 25, 2005 5:18 pm
by NegativeSmiley
Lol I didn't do much to the bots but i'm glad you guys like it. I wasn't expecting such feedback.
Changes im working on:
Did the thing ERA said about sky,
Change the imp uniform,
Take lag down alittle,
Maybe newer unit for CIS instead of the regular battledroid? (Need opnions on that).
Please add much much more.