ok, i'm having some problems with sounds that don't exist...i make a new side with a rebel sniper, and the guns are muted; i have some explosions from mustafar, and those are muted too...
i searched Windows Explorer for the sound files, and apparently they don't exist. I've also checked out Rends tutorial for adding sound, but it seems it only works if you know the actual code for the sounds that are missing:
8. Open the "tescw" sfx file and we will add the walkerstomps and the gunsounds:
// AT Walker Common -ATAT ATST ATTE -------------------------
..\..\global\effects\hyd_walker01.wav atst_leg_up01 -resample xbox 22050 pc 22050
..\..\global\effects\hyd_walker02.wav atst_leg_up02 -resample xbox 22050 pc 22050
..\..\global\effects\hyd_walker03.wav atst_leg_up03 -resample xbox 22050 pc 22050
..\..\global\effects\hyd_walker04.wav atst_leg_up04 -resample xbox 22050 pc 22050
..\..\global\effects\hyd_walker05.wav atst_leg_up05 -resample xbox 22050 pc 22050
..\..\global\effects\hyd_walker06.wav atst_leg_up06 -resample xbox 22050 pc 22050
etc. etc. so if anyone knows where to get this stuff ^^ for missing sniper rifle sounds or explosion sounds, please post
nonexistent sounds
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BountyHunterV
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Darth_Z13
- Jedi High Council

- Posts: 2275
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Re: nonexistent sounds
They didn't put in the actual sound files. Open up shipped .sfx files and copy and paste the text you're looking for into yours. 
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BountyHunterV
Re: nonexistent sounds
um...this might be a really nooby question
but where are the shipped .sfx files?
but where are the shipped .sfx files?
