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Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 5:31 pm
by RC-1192
looks much better

Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 5:41 pm
by fiddler_on_the_roof
BETA TESTERS
1. Lagomorphia
2. Skelltor
3. RC 1192
4. CodaRez
thanks for comments. floor texture improved coming soon
Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 5:56 pm
by skelltor
Can i beta test also?
Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 6:02 pm
by fiddler_on_the_roof
skelltor wrote:Can i beta test also?
Yep
Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 6:23 pm
by RC-1192
oh, can I beta too?

Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 8:37 pm
by lucasfart
I think you should probably make Cody a bit more unique in terms of weapons, as he only has normal weapons.
Re: Iego: Cliffhold City
Posted: Fri Aug 06, 2010 11:43 pm
by CodaRez
I'll gladly beta
Re: Iego: Cliffhold City
Posted: Sat Aug 07, 2010 5:21 am
by Lagomorphia
cool it looks kinda like the planet with the scrapped droids and vine things in season one of the clone wars.
Probably because it is.

Re: Iego: Cliffhold City
Posted: Sat Aug 07, 2010 9:46 am
by fiddler_on_the_roof
RC-1192 wrote:oh, can I beta too?

yep
lucasfart wrote:I think you should probably make Cody a bit more unique in terms of weapons, as he only has normal weapons.
possibly
CodaRez wrote:I'll gladly beta
added to beta testers list
UPDATE: some more eye candy (again, sorry for the size...)
Re: Iego: Cliffhold City
Posted: Tue Aug 10, 2010 9:13 am
by RC-1192
Ooooo Eye candy...
Nice effect for the sonic gun(just guessing)
Re: Iego: Cliffhold City
Posted: Wed Aug 11, 2010 10:39 am
by fiddler_on_the_roof
RC-1192 wrote:Ooooo Eye candy...
Nice effect for the sonic gun(just guessing)
well, more of a stun/sonic gun.
Re: Iego: Cliffhold City
Posted: Fri Aug 13, 2010 12:16 pm
by RC-1192
i just played the beta...
Exploding Neimoidian XD

Re: Iego: Cliffhold City
Posted: Sun Aug 15, 2010 1:36 pm
by fiddler_on_the_roof
RC-1192 wrote:i just played the beta...
Exploding Neimoidian XD

i'm fixing that, thanks

Re: Iego: Cliffhold City
Posted: Mon Aug 16, 2010 5:18 am
by Lephenix
Looks great , can i beta test also ?
Re: Iego: Cliffhold City
Posted: Mon Aug 16, 2010 9:46 am
by fiddler_on_the_roof
sure. i'll send you the link
Re: Iego: Cliffhold City
Posted: Mon Aug 16, 2010 11:18 am
by skelltor
Ok i have played this map some now and here is my reviwe. I like the new sides however may i suggest removeing the neomarze sniper model it just doesent seam to fit with the other 212th units. Also i dident see any magnaguards in the cis side. I noticed that on a few spots on the bridges the texture seams to kinda flicker back and forth.But all in all i enjoyed it and think its a vary good start its also vary nice as its from the CW sersies and not yet another tatooine or some previoulsy over used map.
Re: Iego: Cliffhold City
Posted: Mon Aug 16, 2010 2:44 pm
by fiddler_on_the_roof
skelltor wrote:Ok i have played this map some now and here is my reviwe. I like the new sides however may i suggest removeing the neomarze sniper model it just doesent seam to fit with the other 212th units. Also i dident see any magnaguards in the cis side. I noticed that on a few spots on the bridges the texture seams to kinda flicker back and forth.But all in all i enjoyed it and think its a vary good start its also vary nice as its from the CW sersies and not yet another tatooine or some previoulsy over used map.
thanks!

Re: Iego: Cliffhold City
Posted: Mon Aug 16, 2010 2:48 pm
by skelltor
hey no problem i am just glad to try and help you iron out the bugs

Re: Iego: Cliffhold City
Posted: Mon Aug 16, 2010 2:54 pm
by fiddler_on_the_roof
thanks. i might send out a 2nd version of the beta because it fixes some of the larger issues
--Version 1.0 released!!