Trouble with old N64 cart
Posted: Wed May 30, 2007 6:22 pm
Of course, this kind of stuff happens to me right when I'm about to do something 
So today I got Mario 64 downloaded for the Virtual Console on the Wii. I wanted to check the differences between the versions, like if something was a different color, or if a glitch was still there. Finding my old N64 and old M64 cart, I plugged them in and started my 120-star file. Everything seemed normal, then I went to the level "Bowser on the Dark Road"...
I changed camera positions to help me walk through the map, just like always, when I ran into one of the crytals that those shock-ball thingys fly around. I walked through it, but the sound treated it like I was bumping into it (Mario's "Ooooph" sound). Then when I finished walking through it, mario's hands were behind his back, and his head was looking upwards (if you know about the "puppet controls" in SSBM's debug mode, that's what it looked like was happening). Reaching the platform with the wooden block moving under it, King Bob-omb was there (xD). He spoke with the normal text he usually does, then a slowed-down version of his boss music played, and Mario kept going with the random yells. Then I fell through the floor, fell into the death zone, but instead of going back to the hallway where the level starts, there was nothing but a black screen.
I removed the cart after shutting the game off, blew on it and the N64's insides, then I plugged it in. The game started, I knew because the screen flashed and "video" disappeared, but still that same black screen. I waited 5 minutes, nothing. Shutting it off again I looked at the cart. One of the "pegs" (the metal strips on that tan thing that gives data to the N64) had exploded. Yeah. Scorchmarks and everything.
So, is there a way to fix this at home, or do I ask Nintendo to fix it/Say "screw it" and play the Wii version?
(My N64 still works though, tested my old Transformers game on it afterwards
)
So today I got Mario 64 downloaded for the Virtual Console on the Wii. I wanted to check the differences between the versions, like if something was a different color, or if a glitch was still there. Finding my old N64 and old M64 cart, I plugged them in and started my 120-star file. Everything seemed normal, then I went to the level "Bowser on the Dark Road"...
I changed camera positions to help me walk through the map, just like always, when I ran into one of the crytals that those shock-ball thingys fly around. I walked through it, but the sound treated it like I was bumping into it (Mario's "Ooooph" sound). Then when I finished walking through it, mario's hands were behind his back, and his head was looking upwards (if you know about the "puppet controls" in SSBM's debug mode, that's what it looked like was happening). Reaching the platform with the wooden block moving under it, King Bob-omb was there (xD). He spoke with the normal text he usually does, then a slowed-down version of his boss music played, and Mario kept going with the random yells. Then I fell through the floor, fell into the death zone, but instead of going back to the hallway where the level starts, there was nothing but a black screen.
I removed the cart after shutting the game off, blew on it and the N64's insides, then I plugged it in. The game started, I knew because the screen flashed and "video" disappeared, but still that same black screen. I waited 5 minutes, nothing. Shutting it off again I looked at the cart. One of the "pegs" (the metal strips on that tan thing that gives data to the N64) had exploded. Yeah. Scorchmarks and everything.
So, is there a way to fix this at home, or do I ask Nintendo to fix it/Say "screw it" and play the Wii version?
(My N64 still works though, tested my old Transformers game on it afterwards