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Posted: Mon Jul 17, 2006 6:53 am
by Rockwind
How do u get into the spider dungion? i can't find it lol
Posted: Mon Jul 17, 2006 7:04 am
by Penguin
find the secret area, then find the secert area in the secret area
Posted: Mon Jul 17, 2006 7:36 am
by Rockwind
yeah i just did it online, its great.
Posted: Mon Jul 17, 2006 9:10 am
by Squirrel7Hunter
wow, this map looks awsome, dl now , I will definately have to play this online. I dont know much about zelda but the units look awsome! especially that chrome lookin one.
Edit: wow, this map IS awsome!! I like how u even have the sound and music effects. how did u get those in? its also really hard to beat the 2 chrome lookin guys great job vyse, and those who helped him!

Posted: Mon Jul 17, 2006 10:01 am
by Hebes24
This is a great map!! I have never played a Zelda game in my life but this was
alot of fun!:D This map surprisingly also has very little lag for such a big map!(i get alot of that!

) this is definately staying in my addon folder!:D
Posted: Mon Jul 17, 2006 10:21 am
by obiwan22
Great MAP!!! I love it!!!!!!!!But I can't find the boss!
Posted: Mon Jul 17, 2006 10:28 am
by Hebes24
*MAP SPOILER* - whoever wants to find the dungeon themselves do not read!
On the map there is something that looks like a door. head for it. It will look like there is nothing there, but if you go on a certain part of the grass you will fall through!!!:o there are many passageways. look around and you will find the (many) boss(es).
Posted: Mon Jul 17, 2006 10:40 am
by Moving_Target
Vyse this is an excellent map! I spent more time trying to find ways to kill the bosses than actually fight rebels!
Just one thing. Don't use free camera then restart the mission. I just did that and not only did the game freeze but so did my computer. or at least i think. JUst an FYI
Posted: Mon Jul 17, 2006 12:21 pm
by EraOfDesann
I'll put the server up again today. Same name, same password.
Posted: Mon Jul 17, 2006 12:53 pm
by Astute
Excellent map, just got done playing it.
Pros:
-The addition of secrets that mimic places in LoZ
-The Elevators and such were nice, How exactly did you get those working?
-Loz Zelda music was a nice touch
Cons:
-The map is a bit large, though I know it's hyrule field, the battle kinda lost it's epic quality with all the running
The only bug I noticed was that the imperial/rebel music would play over the zelda music.
One suggestion I have is making it event based(like in the campaigns), but still allowing multiplayer. Then you could script entire storylines for people to play with a group(one team or two teams competing to finish first). Sure, it would go from an fps to more of an rpg, but It would be a nice break after fighting on Yavin to go and kill a couple spiders in hyrule.
Posted: Mon Jul 17, 2006 12:57 pm
by EraOfDesann
Vyse got the elevators working by animating them in ZE. If you want to know how just PM me and I can explain. I used it to make my hover carts bob up and down in-game.
Posted: Mon Jul 17, 2006 1:00 pm
by RAymo
nice. ill join as soon as i finish some stuff up. use my sword to smack u around again desann haha
Posted: Mon Jul 17, 2006 1:02 pm
by Moscow392
Great map, I especially like the archer.

Posted: Mon Jul 17, 2006 1:09 pm
by EmperorDonkey
I take it the server isn't up anymore.
PM Desann If you put the server back up.
This map almost NEEDS a place on the GT server
And although I'm still not a Zelda fan, I'm a fan of this map. Definately worth the download!
Posted: Mon Jul 17, 2006 1:13 pm
by EraOfDesann
I'll put the server back up in a few minutes. Right now I'm in the middle of lunch.
Posted: Mon Jul 17, 2006 1:29 pm
by pYRo
The archers are very fun to play around with. It was enjoyable seeing an at-st walking around with arrows stuck in it's head

. However, I thought that the arrows had a little too much arch in them, and there needs to be an escape route in the bosses' lair so you're not trapped in there. Also, the map crashed on me when i scrolled the mouse scroller thing as i was playing as the imperial archer. Dont know it it happens w/ the rebel archer. Overall, I think that this is the best custom map made for SWBFII. Well done, Vyse.
Posted: Mon Jul 17, 2006 1:35 pm
by EmperorDonkey
There is an escape route in the bosses layer.
*SPOILER*
Its a wall you can walk through.
Posted: Mon Jul 17, 2006 1:39 pm
by EraOfDesann
I'm putting the server up now.
Posted: Mon Jul 17, 2006 3:36 pm
by archer01
Hey guys, are people still having the odd crash problem with the map? I ran the map in debug mode (ie the mod tools exe) and looked at the error report. Several memory pools are not large enough, one being "soilderanimation" which (if I recall correctly) caused lockups/crashes for me in the past when it wasn't large enough. I don't know for sure, but adjusting them may help a bit.
Thanks again Vyse for including the sword animation. Now if you'll excuse me, I've got some Hyrule mosters to defeat!
Posted: Mon Jul 17, 2006 3:44 pm
by Vyse
Thank you Arcehr01, The map would definetly not of been as good without your animation!
Glad everyone likes it!
Oh, and I had tried increasing the soldier animation thingy and it only freeze up.
Favorite Moment so far was watching 5 users online walk into a hidden pit under the floor and killing them all! I just stood and watched I couldn't stop laughing!!
