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Re: HaloFront's WIP (build 0516-02)

Posted: Sat May 31, 2014 2:25 pm
by KeepAmazinn
JimmyAngler wrote:Weapons Trailer! This is my first go round at this and I'm quite pleased. Thanks to 411 Remnant for the intro and upload.

http://www.youtube.com/watch?v=jmIwrdQGp-g
This looks amazing! Can't wait till you release the next iteration of the mod!

Re: HaloFront's WIP (build 0516-02)

Posted: Sun Jun 01, 2014 11:08 am
by RacoonLR
Looks so professional,
I think it's a really hard Job to make mods like this...

Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 03, 2014 5:01 pm
by JimmyAngler
Special thanks to nedarb7 for fixing my UV's.
Plasma 'Nade is finished! The effect could use some tweaking, but that will be completed soon.
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Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 03, 2014 5:24 pm
by KeepAmazinn
JimmyAngler wrote:Special thanks to nedarb7 for fixing my UV's.
Plasma 'Nade is finished! The effect could use some tweaking, but that will be completed soon.
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Wow looks awesome great work mate! :thumbs:

Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 10, 2014 8:53 pm
by JimmyAngler
Hello Everyone!
Because I want to thank all those who have contributed to my Halo mod, I am holding a contest!

Basically, there is a texture linked below that I want you guys to color!
I need a red one and a blue one for the Red vs Blue mode of the mod.
Please go nuts with the style!
There is no deadline for it, just don't count on me to wait on the release of the mod for your texture.
Post your texture edition in your replies.
The best two (the best red one and the best blue one) will be placed in the mod.
I ask that you do not steal other peoples ideas.
Have fun!

Your Texture Link

Link to helmet model

Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 10, 2014 9:28 pm
by Kingpin
Here is a quicky. Not exactly sure what is where, but i'd like to see a pic of it on the model :o
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Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 10, 2014 9:44 pm
by JimmyAngler

Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 10, 2014 9:57 pm
by TWINKEYRUNAWAY
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Here's what I have. Unfortunately I cuoldn't really edit as much as I would have liked becuase I have no idea how they would look on the model. Your free to further edit these(jimmyangler and his team that is) to fit the model if you want.

Re: HaloFront's WIP (build 0516-02)

Posted: Thu Jul 10, 2014 10:19 pm
by JimmyAngler
Well, you guys need the model then to unleash your full potential. Here is the ripped one from Halo 4. Not the same model as I am using, but it follows the same uv pattern.

Link to helmet model

Re: HaloFront's WIP (build 0516-02)

Posted: Fri Jul 11, 2014 10:38 am
by Kingpin
Uh, my msh viewer can't load .obj...

Re: HaloFront's WIP (build 0516-02)

Posted: Fri Jul 11, 2014 11:26 am
by Marth8880
I went to the liberty of exporting it as a msh: https://dl.dropboxusercontent.com/u/384 ... tan_iv.msh ;)

Re: HaloFront's WIP (build 0516-02)

Posted: Fri Jul 11, 2014 11:56 am
by Kingpin
Thanks Marth! Now I can skin a proper helmet!

EDIT:

Here is one I made:
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Re: HaloFront's WIP (build 0516-02)

Posted: Sat Jul 12, 2014 6:40 pm
by thelegend
Hey Jimmy,
hope you may like my skin I made for the blue halo guy.
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Edit: The helmet in my image just looks spongy because I have scaled up this picture for twice.

Re: HaloFront's WIP (build 0516-02)

Posted: Tue Jul 15, 2014 8:32 pm
by JimmyAngler
Thank you for all of your entries! I am happy to announcer that we have a blue helmet winner!
https://www.dropbox.com/s/smrzk5lva1ss7 ... .17.31.png
TWINKEYRUNAWAY and Kingpin both made beautiful blue helmets, so I simply combined the two, enhanced the colors, and enjoyed the spectacular results!

Please note the contest is still open for the red helmet.

Re: HaloFront's WIP (build 0516-02)

Posted: Wed Jul 16, 2014 1:39 pm
by Kingpin
Here is my red entry :o
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Re: HaloFront's WIP (build 0516-02)

Posted: Fri Aug 08, 2014 10:25 am
by JimmyAngler
Update! With the new Master Chief model, comes FP arms!

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Note: The gun model is ripped. I will not use it for the final release. I am just using it for looks. :P

Re: HaloFront's WIP (build 0516-02)

Posted: Fri Aug 08, 2014 10:30 am
by thelegend
Wow looks cool. Can not wait playing the release version.
Off topic: what means ripped. And if it's that what I think why it's not allowed using them?

Re: Lacedaemonios ortum's WIP (build 0516-02)

Posted: Fri Aug 08, 2014 10:33 am
by JimmyAngler
Ripped means that the model was extracted from the Halo 4 game. We can use them in small amounts, but the polygon count is very high, and if only a few of the weapons get loaded into the game, it begins to get laggy and will eventually cause visual glitches and bugs.

Note, the name of the mad has changed to Lacedaemonios ortum (Rise of the Spartans) due to legal issues.

Re: Lacedaemonios ortum's WIP (build 0516-02)

Posted: Fri Aug 08, 2014 10:34 am
by MikeTheBeast55
Wow, this is starting to look really good for a Halo Era for Star Wars Battlefront 2! Not saying the Alpha release was bad because I still play the Alpha release to this day while I wait for this to be released! Keep up the good work Halofront Mod Team, can not wait for this release!

Re: Lacedaemonios ortum's WIP (build 0516-02)

Posted: Fri Aug 08, 2014 10:40 am
by JimmyAngler
MikeTheBeast55 wrote:Keep up the good work Halofront Mod Team, can not wait for this release!
Please note the name change to Rise of the Spartans or Lacedaemonios ortum. The mod is no longer HaloFront, as Microsoft wishes to keep the name "Halo" for it's own use.