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Re: RE: Re: Munge Not Reading LUA

Posted: Fri Apr 06, 2007 10:34 pm
by FragMe!
ScriptCB_Dofile("LinkedFrigate")
I think Zerted was referring to this ^^ was the line copied and pasted here from the LUA

RE: Re: RE: Re: Munge Not Reading LUA

Posted: Sat Apr 07, 2007 1:54 am
by [RDH]Zerted
I'm referring to the error you need to fix in the log:
(none):0: attempt to call global `ScriptCB_Dofile' (a nil value)
The log is saying the function ScriptCB_Dofile() cannot be found or it is saying the value in ScriptCB_DoFile( <value> ) is invalid. If you do have ScriptCD_DoFile(), then its parameter/value is wrong. Make sure its spelling matches the file name of the Lua you want to do. If everything is spelled correctly, then check your .req files and make sure the Lua is included there and spelled correctly.

Since you are haveing munging problems, make sure to do a clean too.

RE: Re: RE: Re: Munge Not Reading LUA

Posted: Sat Apr 07, 2007 10:59 am
by trainmaster611
No, I'm not getting the munge error anymore

And no, the line in my LUA is this exactly:
ScriptCB_Dofile("LinkedFrigate")
So if the F is right then that means that "LinkedFrigate" is a value that munge doesn't recognize ----- *reads Dofile line again*

Image

-[EDIT]-: Good News and Bad News

GN: It doesn't crash and give me the Dofile error :mrgreen:

BN: The frigate isn't connected (Xwing, what do you have against me? :x )

So that being said, this crisis has been solved and given rise to a new one :)