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AT-AT won't spawn
Posted: Sun Jul 19, 2009 5:47 am
by StormtrooperCommander
How do you spawn an atat, I typed imp_walk_atat in the classes spot then chose my cp and edited the script and they still don't spawn, please help.
Re: at-at help
Posted: Sun Jul 19, 2009 8:10 am
by Par3210
first of all did you put it next to a control region? You need a control region for vehicles to spawn. Also you need to type in imp_walk_atst in both impATK and impDEF boxes. Hope this helps

Re: at-at help
Posted: Sun Jul 19, 2009 8:29 am
by Maveritchell
Par3210 wrote:You need a control region for vehicles to spawn.
False.
Par3210 wrote:Also you need to type in imp_walk_atst in both impATK and impDEF boxes.
False.
If I had to bet money on it, OP, I'd guess that you didn't fill out a memory pool for command walkers. Look at what Hoth does, note that command vehicles need to have a second memorypool filled out for them (and of course you need to add the walker memory pool too).
Re: at-at help
Posted: Sun Jul 19, 2009 9:01 am
by Par3210
Ooops! Sorry, I was just relying from memory from other topics - I'm not very good with vehicles myself!

Re: AT-AT won't spawn
Posted: Mon Jul 20, 2009 2:22 am
by StormtrooperCommander
what do I need to write for the second memory pool?
Re: AT-AT won't spawn
Posted: Mon Jul 20, 2009 3:37 am
by Jaspo
Eh, I think just set the memory pool value for 4 legged walkers to 1 or 2 or whatever you need instead of 0.