Dimensions realation.
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- Anakin
- Master of the Force

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Dimensions realation.
How big about must one building be in Mod tool, so that it fits in Battlefront to the other things?? Can i take the example Modle from mod tool, i can get with Primitive>Character>XSI Man??
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FragMe!
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Re: Dimensions realation.
Just to be totally clear (because I looked it up once) 1 default XSI grid sqaure equals....
one XSI grid square there is no exact correlation to anything. Closest it comes is 1 square @ = 1 meter. A soldier in XSI is not quite 2 squares tall.
one XSI grid square there is no exact correlation to anything. Closest it comes is 1 square @ = 1 meter. A soldier in XSI is not quite 2 squares tall.
- Culvar
- 1st Lieutenant

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Re: Dimensions realation.
You could just import a soldier and delete him when it's done for scale.....
- Obi-Wan Kenobi
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Re: Dimensions realation.
That would probably be the easiest way to do it...in accuracy terms.
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FragMe!
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Re: Dimensions realation.
You could import the unit model that is available on fred's site (see the FAQ) or just go by 1 square is approx 1 meter works for most things.
The XSI man model you referred to is at least 10 times too big.
The XSI man model you referred to is at least 10 times too big.
- Anakin
- Master of the Force

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- Joined: Sat Sep 19, 2009 11:37 am
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Re: Dimensions realation.
ok that helps much thx
i take the XSI man and put for S at the transfrom 0,1 so the man is only 1/10 from before
i take the XSI man and put for S at the transfrom 0,1 so the man is only 1/10 from before
