Gogie's StarForge, WIP. (beta spots filled)
Moderator: Moderators
-
JabbaLovesLava
- Sith

- Posts: 1396
- Joined: Tue Jun 07, 2005 11:50 am
-
Protector_Pulch
- Gogie
- Modeling Master

- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
Like SymbolS said, im a blackbelt... ofcoarse I got the [bleep] beaten outta me, there is only one way to obtain my material possetion, and that it to forcivly take it from me...JabbaLovesLava wrote:That sucks Gogie. Hope you didn't lose anything important, and the 80 bucks... well, at least you didn't get the [bleep] beaten outta you for them.
People! STOP saying "In the game Bastila was [dark/light] side during the Battle of Star Forge. The game has TWO, not one, but TWO ending.
[On-Topic]: bastila is being textured right now.
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
-
Protector_Pulch
- Gogie
- Modeling Master

- Posts: 708
- Joined: Fri Mar 31, 2006 11:02 pm
- Projects :: Tinkering away with LEGO
- Location: alberta, canada
-
aragorn12712
-
Caleb1117
- 2008 Most Original Avatar
- Posts: 3096
- Joined: Sun Aug 20, 2006 5:55 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: X-Fire: caleb1117 ಠ_ಠ
Wha? maybe I'm not keeping up with this maps progress enough but... I'm afraid I do not understand the quoted sentance...aragorn12712 wrote: Also i really like the idea of the two eras being light or dark side
Offtopic: Master Sergeant now.

Last edited by Caleb1117 on Wed Mar 07, 2007 12:22 pm, edited 1 time in total.
-
JabbaLovesLava
- Sith

- Posts: 1396
- Joined: Tue Jun 07, 2005 11:50 am
-
XxDepredationxX
- High General

- Posts: 826
- Joined: Sun Jan 21, 2007 2:37 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In front of my dead PC
-
SymbolS
-
XxDepredationxX
- High General

- Posts: 826
- Joined: Sun Jan 21, 2007 2:37 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In front of my dead PC
-
Protector_Pulch
-
SymbolS
-
Caleb1117
- 2008 Most Original Avatar
- Posts: 3096
- Joined: Sun Aug 20, 2006 5:55 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: X-Fire: caleb1117 ಠ_ಠ
-
Protector_Pulch
-
Enigmas
- Private Recruit
- Posts: 21
- Joined: Tue Jul 12, 2005 3:31 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Well, you can't -technically- have more than 2 eras, but there are ways around it. For example; you can make a third era using the assault option... but as Pulch said, why would you need one?
This is looking really nice, Gogie! Are you having any problems with lag or the object limit? They're responsible for killing too many nice looking space maps.
Also, any new screens to share with us? The HK looked like he was only in need of some bulking up...And you're being so cruel leaving us waiting for the Bastilla >_<
It's a good way to keep us interested, though.
This is looking really nice, Gogie! Are you having any problems with lag or the object limit? They're responsible for killing too many nice looking space maps.
Also, any new screens to share with us? The HK looked like he was only in need of some bulking up...And you're being so cruel leaving us waiting for the Bastilla >_<
It's a good way to keep us interested, though.
- Epena
- Old School Staff
- Posts: 1176
- Joined: Fri Oct 21, 2005 2:33 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
And new units don't make a game laggy...unless he set them all up like droidekas, which consume an enormous amount of memory. Which he hasn't. If anything, his object count is probably pretty close to a normal space map right now.
Sure, sides can add to the map file size...but he's only adding two. Most maps have two custom sides. Reskinning a unit requires a side for it.
Sure, sides can add to the map file size...but he's only adding two. Most maps have two custom sides. Reskinning a unit requires a side for it.
