Note: This is the BF2 mod tools and NOT zero editor.The procedure entry point_BinkDX9SurfaceType@4 could not be located in the dynamic link library binkw32.dll.
Mod tools problem
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- Master of Stickmen
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Mod tools problem
Ok, i just downloaded the BF2 Mod tools off filefront, and whenever I try to open the mod tools, i get this message:
- bobfinkl
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Re: Mod tools problem
http://www.gametoast.com/forums/viewtop ... inkw32.dll
Next time use the search function located conveniently at the top of all pages...
Next time use the search function located conveniently at the top of all pages...
- Master of Stickmen
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Re: Mod tools problem
ok, i did what that tread told me to do and it says "Insert CD 1", but i have the DVD version and it's already in.
- bobfinkl
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Re: Mod tools problem
Again, the thread above yours clearly named "Everything you need".
http://www.filefront.com/9051072/BF2-mo ... g-EXE.zip/
http://www.filefront.com/9051072/BF2-mo ... g-EXE.zip/
- Master of Stickmen
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Re: Mod tools problem
did that last night and when I ran the .exe, what came up was a mini windowed version of Battle front 2 and not the mod tools.
the mini BF2 was exactly like jus regularly running Battlefront 2 in a window, but about three times smaller, it even played maps! it isnt a mod tool.
the mini BF2 was exactly like jus regularly running Battlefront 2 in a window, but about three times smaller, it even played maps! it isnt a mod tool.
- AceMastermind
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Re: Mod tools problem
Read the Getting Started.doc that's included in the modtools documentation folder, it'll tell you what you need to do, you're trying to run the debug exe which is not the modtools.
- Master of Stickmen
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Re: Mod tools problem
holy crap! it works!!!!!!
but now ZE wont open .msh or .odf files
Edit
nvm im good
but now ZE wont open .msh or .odf files
Edit
nvm im good
