Naboo: Theed Hangar

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Koolaid7g
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Post by Koolaid7g »

Update! After weeks of studying for college finals and having a virus attack my files, I finally am able to get back to my map! I've been spending most of my time polishing up the pitroom/ laserwall rooms. More to come!

Image

Image

Image
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Karnage
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Post by Karnage »

Oooo. Aaaah. :shock: Everything's so nice and shiny.

Great job Koolaid7g! Do the laser walls turn on after a set amount of time? That would be awesome.
Food_Eater

Post by Food_Eater »

Wow... keep up the good work koolaid.
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Post by darthgunray »

Much better!
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Post by Elmo »

*eyes are hypnotized and drooling*
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Post by trainmaster611 »

Dude that looks so awesome!!! :shock: The only suggestion I have is to make the hole a perfect cylinder because it looks like it rounds out at the bottom :?
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Post by darthgunray »

omgomgomgomg so beautiful!
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Post by DeathRow »

Even ownz the one on JKA. Well Done and keep this up :P
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Post by Koolaid7g »

@Karnage- Yup! I've got fully functional emiters and laserwalls going!

@Trainmaster- I tried doing the full cylinder initially, but in order to get an effect like you see in the screenie, I would have needed to burn a lot of polies to get the same effect as this single cone. Besides, its not like we're going to spending tons of time in there in-game anyway =^)
Linus

Post by Linus »

Kool', you have saved my life !...

- Linus
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Post by RAymo »

WOW. nice work koolaid'

cant wait for this one! :)
Protector_Pulch

Post by Protector_Pulch »

Wow. Shining as bright as my christmas tree. That's absolutely brilliant.
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Post by DeathRow »

How many platforms are there on the Gen catwalk..? More than 1?
adrenalinshake

Post by adrenalinshake »

This looks simply awsome!
It better get in BF1 Convesion pack (pbobable 2.0)
Simply amazing!
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Post by yankeefan05 »

Wow looks really good. Is here timing for the emitters or do they just go on and off when some1 approches them?
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Post by The_Emperor »

:cry: touching

Great job, that's brilliant
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Post by Koolaid7g »

@ Darth- i've got three platforms in the gen. area, but only one is accessable to the AI. The other two CAN be reached, but only as a Jedi.

@ yankee-I've timed the emiters to loop every 20 seconds.

Sure, they lasted longer in the movies, but then again, who wants to stand around waiting to move for a minute or so?
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Post by yankeefan05 »

[quote="Koolaid7g@ yankee-I've timed the emiters to loop every 20 seconds.[/quote]

Ok. Sounds good. Id rather not hang around for a while waiting for them to reopen. Good idea.

And do they do damage if sone1 hits them or r they just sheild barriers?
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Post by trainmaster611 »

I hope its damage :twisted:

And Koolaid, the N1 came out, so are you planning to use it as a prop in your hangars? :|
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Post by Koolaid7g »

@ yankee- Unfortunently, they're only shield barriers. The game doesn't allow for movable damage regions.

@ trainmaster- Naw, I already have a N1 model that I'm using
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