Realistic Water

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Elmo
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Realistic Water

Post by Elmo »

I was looking around, but I couldn't find any topic that's explains how to do this.

basically. I want little ripples in my water. Not huge waves like in Kamino. It's it possible to do this? Then -- I really don't like the "glossiness" Of the water. Can we turn that down?
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trainmaster611
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RE: Realistic Water

Post by trainmaster611 »

You just tone down the wind speeds
Effect("Water")
{

// general parameters
Tile(4.0,4.0);
MainTexture("kas2_water.tga");

FoamTexture("kam1_water");
FoamTile(5.0,5.0);

// ocean parameters
OceanEnable(1);
WindDirection(0.2,1.0);
WindSpeed(25.0);

// water event parameters
WaterRingColor(148, 170, 192,255);
WaterWakeColor(192, 192, 192,255);
WaterSplashColor((192, 192, 192,255);
Of course you change that number to whatever you want :)
Darth_Z13
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RE: Realistic Water

Post by Darth_Z13 »

Did the Dagobah water I suggested work Elmo?
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phazon_elite
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RE: Realistic Water

Post by phazon_elite »

I thought the Dagobah water texture was red (checked the assets)? I'm still confused on how changing the water quality changes that...

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Elmo
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Post by Elmo »

To answer your question Darth, no, I never got the Dagobah water looking how you did your water.
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